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5th Cell

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5th Cell
Company typePrivately held company
IndustryVideo games
FoundedAugust 28, 2003; 23 years ago (2003-08-28)
FounderJoseph M. Tringali, Jeremiah Slaczka, Brett Caird
Headquarters
United States
Area served
Worldwide
Key people
Jeremiah Slaczka (CEO and Creative Director), Marius Falhbusch (CTO)
ProductsDrawn to Life series, Scribblenauts series

5th Cell is a privately held American video game developer established in 2003 under the name 5th Cell Media, LLC. The company is guided by CEO and Creative Director Jeremiah Slaczka alongside CTO Marius Falhbusch. It is renowned primarily for the Drawn to Life and Scribblenauts game series.

Overview

5th Cell was founded on August 28, 2003, by Joseph M. Tringali, Jeremiah Slaczka, and Brett Caird. Initially, the studio concentrated on creating mobile games for clients such as THQ Wireless, Jamdat Mobile (which later became EA Mobile), and UIEvolution (formerly affiliated with Square Enix).

On August 2, 2004, THQ Wireless declared it would publish the first three mobile games developed by 5th Cell: Siege, SEAL Team 6, and Mini Poccha.

By 2006, the company redirected its efforts toward original titles for the Nintendo DS and casual gaming markets, moving away from licensed or contract work to focus on innovative projects. Jeremiah Slaczka highlighted their strategy to deliver AAA-caliber original games like Drawn to Life and Lock's Quest.

The studio's debut Nintendo DS release, Drawn to Life, was announced in April 2006 and launched globally by THQ between 2007 and 2008. Within six months post-release, it sold more than 820,000 copies, placing it among the top 100 best-selling games worldwide during that timeframe.

In June 2006, 5th Cell collaborated with Merscom to publish D.N.A, a casual PC game. Then in April 2008, THQ revealed plans to publish Lock's Quest, an original action-strategy title blending tower defense with real-time combat elements.

December 2008 marked the introduction of Scribblenauts, a unique action-puzzle game that lets players overcome obstacles by typing words. Warner Bros. Interactive published the title in 2009, achieving strong sales in North America. Its sequel, Super Scribblenauts, arrived in late 2010 featuring an expanded vocabulary and enhanced gameplay. Additionally, Warner Bros. launched an iOS version titled Scribblenauts Remix in 2011.

At E3 2012, Nintendo announced Scribblenauts Unlimited for Wii U and Nintendo 3DS platforms, marking the franchise's debut on home consoles with open-world gameplay elements. Another sequel, Scribblenauts Unmasked: A DC Comics Adventure, was released in September 2013 featuring characters from DC Comics.

In pursuit of growth via crowdfunding on Fig.co during 2015, 5th Cell sought funding for a free-to-play action RPG named Anchors in the Drift. However, the campaign did not reach its $500,000 target, resulting in development being discontinued.

Following Warner Bros.’ cancellation of the mobile project Scribblenauts: Fighting Words in March 2016, the company underwent significant layoffs that substantially reduced its staff size. Despite this challenge, 5th Cell remains operational with a considerably smaller team.

Original titles

Year Title Platform(s) Publisher
2003 Mini Poccha Mobile THQ Mobile
SEAL Team 6
Siege
2006 D.N.A. Mac OS, Microsoft Windows Merscom
2007 Drawn to Life Nintendo DS THQ
2008 Lock's Quest
2009 Scribblenauts Warner Bros. Interactive Entertainment
Drawn to Life: The Next Chapter THQ
2010 Super Scribblenauts Warner Bros. Interactive Entertainment
2011 Scribblenauts Remix Android, iOS
2012 Run Roo Run Self-published
Scribblenauts Unlimited Wii U, PlayStation 4, Xbox One, Nintendo Switch, Microsoft Windows, Android, iOS, Nintendo 3DS Warner Bros. Interactive Entertainment
Hybrid Xbox Live Arcade Microsoft Studios
2013 Scribblenauts Unmasked: A DC Comics Adventure Nintendo Switch, PlayStation 4, Xbox One, Microsoft Windows, Wii U, Nintendo 3DS Warner Bros. Interactive Entertainment
2021 Castlehold Microsoft Windows Self-published


Terminated projects

By 2014, the company had released 21 titles while working on 23 projects that never reached the market. Notable cancellations include:

  • Scribblenauts Fighting Words, a puzzle role-playing game spin-off discontinued in 2016.
  • Anchors in the Drift, an action RPG that was initially scrapped in 2015; it was later revived for mobile devices but eventually canceled once more.
  • Scribblenauts Worlds, a 3D beat-em-up project abandoned in 2014.
  • An unnamed racing game for Nintendo Wii featuring vehicle transformations akin to Sonic & All-Stars Racing Transformed.
  • A mobile MMORPG project halted in 2005 due to financial constraints.
  • An unspecified dungeon crawler for Nintendo Wii canceled for reasons not publicly disclosed.
  • An unknown PSP title dropped in the early 2000s as the company realigned its focus toward Nintendo DS development responding to market demands.

These project cancellations illustrate the company’s strategic adjustments in product direction and allocation of resources.

Licensed titles

2004
2005
2006

Spin-off titles

Games inspired by 5TH Cell’s original franchises but developed externally:

2008
2009
2011
2018
2020