Alien Breed: Tower Assault
| Industry | Video game development |
|---|---|
| Products | Alien Breed: Tower Assault |
Alien Breed: Tower Assault is a 1994 run-and-gun title created by Team17, available on Amiga, MS-DOS, and Amiga CD32. As the third entry in the Alien Breed series, it maintains the franchise's science fiction setting and top-down shooter gameplay style.
Story
A distress call is received from a scientific outpost located on a deserted planet, prompting a squad of soldiers stationed in deep space to investigate. Their mission is to find any survivors and neutralize hostile forces. Upon reaching the location, the team is attacked by automated defense lasers, resulting in only two soldiers surviving a crash landing near the facility. These two characters are controlled by players throughout the adventure.
Gameplay
Utilizing an enhanced engine derived from Alien Breed II: The Horror Continues, this installment introduces multiple exits within each level, providing over 276 potential paths to complete the game. This design greatly increases the game's non-linear nature compared to previous titles. Additionally, a new Retreat Mode allows players to fire while retreating, though at a slower movement pace.
Amiga version
The Amiga edition is distributed across three 3.5" floppy disks and employs RobNorthen PDOS copy protection. When running from a hard drive, the original Disk 1 must be present. It supports both ECS and AGA hardware configurations.
CD32 version
This release includes a full motion video (FMV) introduction and features the AGA version of The Horror Continues as part of its content.
MS-DOS version
Developed by East Point Software, there are two versions for MS-DOS: one on floppy disks that omits the Amiga's non-linear level structure, and a CD-ROM version that preserves the non-linear levels along with FMV intro and outro sequences from the CD32 edition. Despite packaging claims, the CD-ROM release does not contain Alien Breed II.