Artoon
| Company type | Subsidiary (former) |
|---|---|
| Industry | Video games |
| Founded | August 27, 1999 in Japan |
| Founder | Naoto Ohshima, Yoji Ishii |
| Defunct | 2010 |
| Fate | Merged into AQ Interactive |
| Successor | Arzest (by former members) |
| Headquarters | Yokohama, Kanagawa , Japan |
Area served | Primarily American market, Japan |
Key people | Yoji Ishii (President and CEO at AQ Interactive after acquisition) |
| Products | Video games for Xbox, Xbox 360, Nintendo platforms |
| Owner | AQ Interactive (from May 2004) |
Number of employees | Approximately 85 (Unknown) |
| Parent | AQ Interactive (from May 2004) |
Artoon Co., Ltd. (株式会社アートゥーン Kabushiki-Gaisha Ātūn) was a Japanese video game developer established in 1999 by ex-Sega personnel Naoto Ohshima and Yoji Ishii. The company is chiefly recognized for its work on Microsoft's Xbox and Xbox 360 platforms targeting the American market, while also partnering with Hudson Soft and Nintendo across multiple gaming systems.
Headquartered in Yokohama, Kanagawa, with an additional branch in Naha, Okinawa, Artoon became a subsidiary of AQ Interactive in May 2004, followed by full acquisition by June 2005. Around 2010, it was merged into AQ alongside other studios such as Feelplus and Cavia.
Foundation and initial phase (1999–2004)
On August 27, 1999, former Sega employees Yoji Ishii and Naoto Ohshima founded Artoon, attracting several other ex-Sega developers including Manabu Kusunoki, Hidetoshi Takeshita, Yutaka Sugano, Masamichi Harada, and Takuya Matsumoto. Many team members had backgrounds with Sonic Team or contributed to the Panzer Dragoon series at Team Andromeda. The company's name is inspired by the word "cartoon." Artoon operated with approximately 85 staff members. Its first released game was Pinobee: Wings of Adventure, published by Hudson Soft in 2001.
When Microsoft introduced the Xbox in Japan in February 2002, Artoon was selected among Japanese developers to assist in localizing titles to support market entry. This collaboration led to the creation of Blinx: The Time Sweeper, which launched in Japan on December 12, 2002.
Acquisition by AQ Interactive and subsequent developments (2004–2010)
In May 2004, Artoon was acquired by publisher AQ Interactive, initially becoming a subsidiary and fully integrated by June 2005 along with studios Feelplus and Cavia. Following this transition, co-founder Ishii assumed the role of President and CEO at AQ. Several of Artoon's later projects were released under AQ's banner in Japan.
Artoon played a significant role in developing Blue Dragon for the Xbox 360, collaborating closely with Hironobu Sakaguchi's company Mistwalker. The studio also renewed its partnership with Nintendo for the title Yoshi's Island DS.
During its later period, Artoon worked alongside Sony Computer Entertainment on Echoshift and collaborated with Disney Interactive Studios on Club Penguin: Game Day!
In June 2010, Yoji Ishii resigned from AQ Interactive. Around this time, Artoon along with Feelplus and Cavia were absorbed into AQ's operations. The studio’s final release was FlingSmash in 2010.
After Artoon's closure, Ohshima, Ishii, and other former team members established a new development company named Arzest, operating from Artoon's previous location.
Games developed
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See also
References
- Articles with short description
- Redirects from moves
- Redirects from modifications
- Japanese video game companies no longer operating
- Video game firms founded in 1999
- Video game firms closed in 2010
- Video game development studios
- Japanese enterprises founded in 1999
- Japanese enterprises closed in 2010
- AQ Interactive
- Japanese companies disestablished in 2010