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Asterix at the Olympic Games (video game)

From Alfawiki
Asterix at the Olympic Games
Company typeVideo game
IndustryVideo games
FoundedNovember 2007
FounderÉtranges Libellules
Headquarters
France
ProductsVideo game for Wii, Xbox 360, PlayStation 2, Microsoft Windows, Nintendo DS
OwnerAtari

Asterix at the Olympic Games () is a sports and adventure title available on Wii, Xbox 360, PlayStation 2, Microsoft Windows, and Nintendo DS. Created by Étranges Libellules and released by Atari, the game draws inspiration from the original comic series and is mainly influenced by the live-action movie adaptation. It was initially launched across Europe in November 2007 for Windows, Wii, PlayStation 2, and Nintendo DS platforms, with a subsequent release in the United Kingdom in February 2008. The Xbox 360 edition became available later in 2008.

Plot

The storyline follows Astérix and Obélix as they strive to claim victory at the Olympic Games to support their friend Lovestorix in marrying Princess Irina. At the same time, Brutus plots to secure his team’s triumph and to depose his father, Julius Caesar.

Gameplay

Players alternate control between Asterix and Obelix while exploring a 3D platforming environment set within a city and participating in various Olympic-themed competitions that unlock additional locations. The events feature activities such as javelin throw, hammer throw, long jump, sprinting, among others—leveraging motion-sensing controls on the Wii console. Besides the main Story mode, the game offers an Antique mode that permits instant access to any Olympic event for quick gameplay sessions.

Reception

The Nintendo Life review of the Wii version rated it 7 out of 10, commending its innovative approach, visual presentation, thematic elements, and control scheme; however, some minigames were criticized for being overly simplistic or unusual, and the multiplayer experience was described as dull. GamesRadar+ provided a mixed evaluation, comparing its multiplayer aspect to that of Lego Star Wars titles and referring to the combination of platforming and sports minigames as peculiar. The gameplay was also faulted for feeling repetitive and superfluous.

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