Bargon Attack
| Industry | Video game development and publishing |
|---|---|
| Headquarters | France |
| Products | Bargon Attack |
Bargon Attack is an adventure game from 1992, launched in Spain and France by Coktel Vision. This title, set in a cyberpunk universe, showcases distinctive 2.5D visual design.
Plot
The storyline is summarized by Adventuregames.com as follows:
Gameplay
According to Mr Bill's Adventure Land, the gameplay involves:
Development
The game Bargon Attack is based on a French comic created by Racheed & Marc Brothers, which appeared in Micro News between 1989 and 1991. Although it remains one of the less prominent titles from Coktel Vision, it introduced an innovative interface that was subsequently adopted in many of the company’s releases. Additionally, it was among the pioneers in utilizing FMV sequences for cut-scenes. Two distinct PC editions were made available: one with 16-color graphics and another with 256-color visuals, the latter including voiced introductions but lacking subtitles.
Reception
Critical response to the game was varied: French publication Joystick awarded it a high score of 94/100, Génération 4 gave it an 80%, and Joker Verlag präsentiert: Sonderheft rated it at 78%. In contrast, German magazines Gamezone and Power Play offered more modest ratings of 60% and 59%, respectively.
Retrospective reviews
In retrospective assessments, Home of the Underdogs described Bargon Attack as an enjoyable and campy adventure likely to attract followers of Coktel’s work, highlighting its extended duration and challenging puzzles. Obligement characterized it as a mediocre title with limited graphical appeal and an unremarkable soundtrack, though its adaptation from a comic magazine provided some distinction. Neal Roger Tringham’s publication Science Fiction Video Games referred to the game as "largely incomprehensible."
Abandonia delivered a strongly negative critique, labeling the game "Coktel's Pandora's Box" due to numerous design flaws that lead to player frustration, advising against playing it. On the other hand, Mr. Bill's Adventureland offered a more favorable opinion, commending its well-constructed puzzles and rewarding gameplay experience despite occasional dependence on guides, noting that player reactions are likely to be divided.