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Bill's Tomato Game

From Alfawiki
Adapted from the English Wikipedia article Bill's Tomato Game, available under CC BY-SA 4.0Updated 9 August 2025
Bill's Tomato Game
Company typeVideo game
IndustryVideo games
Founded1992
FounderBill Pullan
ProductsBill's Tomato Game

Bill's Tomato Game is a puzzle title released in 1992 for the Amiga, created and coded by Bill Pullan and distributed by Psygnosis. The visual design was produced by Lee Carus-Westcott, while the soundtrack was composed by Mike Clarke. Its gameplay mechanics bear similarity to Sierra's The Incredible Machine.

Although a version for the Sega Mega Drive was planned, it was ultimately cancelled; nevertheless, a prototype cartridge became available online in 2014.

Gameplay

This game is controlled entirely with the mouse and challenges players to assist Terry the tomato in climbing Sammy Squirrel’s vine to save his girlfriend Tracey. The vine consists of 10 distinct worlds, each containing 10 levels. Each level presents a fixed screen where players must construct a route for Terry's single jump across the area. Success depends on Terry landing without touching the ground. Players manipulate jump parameters such as distance, height, and angle by utilizing limited tools like electric fans and trampolines to overcome obstacles. Additionally, levels enforce restrictions on time, number of jumps, and item usage.

Development

Initially known as Tomato Game, the project was announced in May 1991.

Reception

Computer Gaming World commended both the visuals and puzzle design, describing it as "one of Psygnosis' finest Amiga releases ... the most engaging and addictive Amiga game I have experienced in quite some time."

External links