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Bill Elliott's NASCAR Challenge

From Alfawiki
Bill Elliott's NASCAR Challenge
Company typeVideo game
IndustryVideo games
Founded1991
FounderDistinctive Software
ProductsBill Elliott's NASCAR Challenge
ParentKonami (distributor)

Bill Elliott's NASCAR Challenge is a racing title from 1991 created by Distinctive Software and distributed by Konami across platforms such as MS-DOS, Amiga, Macintosh, and the Nintendo Entertainment System. In the same year, a related release titled Bill Elliott's NASCAR Fast Tracks became available for the Game Boy.

As the inaugural officially licensed NASCAR game, it includes eight authentic NASCAR circuits, like Watkins Glen International and Talladega Superspeedway, and features the prominent NASCAR driver Bill Elliott.

Gameplay

This game offers a simulation of the NASCAR Winston Cup series from the viewpoint inside the racecar.

Gamers choose among three vehicles: a Pontiac Grand Prix, a Ford Thunderbird, or a Chevrolet Lumina. They may participate in individual races or enter a full season championship. Race lengths vary between 10 miles and 500 miles on superspeedway tracks. The MS-DOS edition presents an eight-track championship format, whereas the NES and Game Boy versions comprise four tracks raced twice each. Scoring during championships mirrors the official Winston Cup points system.

Instant replay functionality is available in the DOS and Amiga editions. Additionally, the DOS version permits adjustments to car setups and enables toggling of damage effects that influence vehicle performance. Severe crashes can lead to race termination.

Contest

In 1991, Konami organized a competition encouraging players to submit their highest scores for an opportunity to win a trip to the 1992 Daytona 500 where they could meet Bill Elliott and receive a 1992 Ford Thunderbird. Participants were required to provide 35mm photographs of their final championship results achieved using full race distances, manual transmission, and standard damage settings.

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