Cinemaware
| File:Cinemaware logo.png Cinemaware emblem from 2008 | |
| Industry | Video games |
|---|---|
| Founded | January 1986 |
| Founders | Robert Jacob Phyllis Jacob |
| Defunct | 1991 |
| Products | Defender of the Crown It Came from the Desert Wings |
| Website | cinemaware.com (archived) |
Cinemaware was a prominent video game developer and publisher during the 1980s, recognized for creating games heavily influenced by traditional film genres. The brand was reestablished in 2000 and later acquired by eGames in 2005.
Cinemaware Corp. (1986–1991)
Established in January 1986 by Phyllis and Robert “Bob” Jacob, Cinemaware debuted with its signature title, Defender of the Crown, a strategic game initially designed for the Commodore Amiga. The company's direction was largely shaped by Bob Jacob’s enthusiasm for cinema, resulting in a focus on dynamic, visually rich games that combined cinematic storytelling with intuitive gameplay. Cinemaware prioritized advanced home computer systems such as the Amiga, Apple IIGS, and Atari ST, before expanding to other platforms including Commodore 64, IBM PC compatibles, and the Nintendo Entertainment System. Among their portfolio, Defender of the Crown remains their most extensively adapted release.
Cinemaware also ventured into sports-themed gaming with the "TV Sports" franchise, which featured broadcast-style formats complete with studio announcers covering basketball, ice hockey, and American football. Several of these titles were rebranded for the U.S. market through collaborations with Data East. In 1989, they introduced Spotlight Software to distribute international games like Speedball within the American market.
By 1990, NEC had acquired a 15% stake in Cinemaware. Despite this investment, the company encountered financial strain caused by delays in production—most notably during the porting process of S.D.I.—as well as declining sales amid an economic slowdown. Additionally, rampant software piracy significantly eroded revenue streams, particularly on platforms such as Amiga, ultimately jeopardizing the company’s sustainability. These factors led to Cinemaware declaring bankruptcy in 1991.
Releases
Highlighted titles developed by Cinemaware include:
- Defender of the Crown (swashbuckling adventure; 1986; platforms: Apple IIGS, Amiga, Atari ST, MS-DOS, Macintosh)
- S.D.I. (Cold War-themed space drama; 1986; Amiga, Atari ST, MS-DOS)
- The King of Chicago (mobster narrative; 1987; Apple IIGS, Amiga, Atari ST, MS-DOS)
- Sinbad and the Throne of the Falcon (inspired by Arabian Nights; 1987; Apple IIGS, Amiga, Atari ST, MS-DOS)
- The Three Stooges (1987; Apple IIGS, Amiga, MS-DOS)
- Rocket Ranger (1950s sci-fi serial style; 1988; Apple IIGS, Amiga, Atari ST, MS-DOS)
- TV Sports: Football (1988; Amiga, Atari ST, MS-DOS)
- Lords of the Rising Sun (samurai-themed; 1988; Amiga, Atari ST, MS-DOS)
- It Came from the Desert (1950s sci-fi monster genre; 1989; Amiga, Mega Drive, MS-DOS)
- TV Sports: Baseball (1989; Amiga)
- TV Sports: Basketball (1990; Amiga, MS-DOS)
- Wings (World War I aviation theme; 1990; Amiga)
- TV Sports: Boxing (1991; Amiga, MS-DOS)
Cinemaware Inc. (2000–2005)
In 2000, entrepreneur Lars Fuhrken-Batista purchased the Cinemaware trademark and intellectual property, establishing Cinemaware Inc. The company concentrated on digitally enhancing classic titles for Windows and Macintosh platforms by upgrading graphics while preserving the original gameplay experience. Additionally, they adapted certain games for handheld devices such as the Game Boy Advance and provided disk images for emulator use through their website.
Cinemaware Inc. also produced updated editions of its classic games, most notably launching Robin Hood: Defender of the Crown in September 2003 across Windows, PlayStation 2, and Xbox. This release incorporated an improved 3D engine. Although a patch was issued in December 2003 and forum updates in 2004 indicated ongoing development of other projects, no subsequent official releases or announcements have been made.
Releases
- Robin Hood: Defender of the Crown (2003; PS2, Xbox, Windows)
- Defender of the Crown (2002; GBA)
- The Three Stooges (GBA, PlayStation)
- Wings (2003; GBA)
- Torrente (video game) (2003; Windows)
- Defender of the Crown: Digitally Remastered Edition (Windows, Mac)
- The Three Stooges: Digitally Remastered Edition (2002; Windows, Mac)
- Wings: Digitally Remastered Edition (Windows, Mac; postponed)
- Lords of the Rising Sun: Digitally Remastered Edition (Windows, Mac; postponed)
- Wings Remastered (2014; Windows, Mac)
Acquisition
On October 6, 2005, family-focused publisher eGames, Inc. acquired Cinemaware and appointed Lars Fuhrken-Batista as Vice President of Development. eGames introduced the Cinemaware Marquee label to bring new titles to the U.S. market. Their first release under this label was the well-received space exploration game Space Rangers 2. The label also localized games such as Introversion Software's Darwinia and Monte Cristo's Moscow to Berlin for American players. In 2007, eGames expanded accessibility by releasing an Adobe Flash adaptation of Defender of the Crown, titled Defender of the Crown: Heroes Live Forever.
Cinemaware rights acquisition by Starbreeze (2016)
In May 2016, Swedish developer and publisher Starbreeze secured ownership of all Cinemaware intellectual property rights, encompassing:
- The Cinemaware brand
- Defender of the Crown
- Wings
- The King of Chicago
- Sinbad and the Throne of the Falcon
- Lords of the Rising Sun
- Rocket Ranger
- It Came from the Desert along with its expansion Antheads: It Came from the Desert 2
- S.D.I.
- Sports franchises including TV Sports: Basketball, Baseball, Boxing, Football, and Hockey
This purchase included all associated brands, websites, existing products, licenses, and the Cinemaware label itself—enhancing Starbreeze's collection of classic gaming intellectual properties.
Cinemaware rights acquisition by Nordcurrent (2024)
In January 2024, Lithuanian developer and publisher Nordcurrent obtained full rights to Cinemaware's intellectual property from Starbreeze. This acquisition aligns with Nordcurrent’s strategic plan to broaden its portfolio and establish Nordcurrent Labs dedicated to publishing PC and console games.