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Cloud Chamber (company)

From Alfawiki
Cloud Chamber
Company typeSubsidiary
IndustryVideo games
FoundedDecember 9, 2019; 6 years ago (2019-12-09)
FounderKelley Gilmore
Headquarters
Novato
,
United States
Area served
Worldwide
Key people
Rod Fergusson (head of development team, 2025–present)
Parent2K

Cloud Chamber is a United States-based video game developer operating as a subsidiary of 2K. The company’s main office is located in Novato, California, with an additional studio situated in Montréal, Québec. Established on December 9, 2019, Cloud Chamber is currently engaged in developing the forthcoming title in the BioShock franchise.

History

Cloud Chamber was launched by 2K on December 9, 2019, with locations in Novato and Montréal. Kelley Gilmore, previously an executive producer at Firaxis Games, was named the studio’s founder. The company dedicates itself to crafting original narratives and immersive environments within video games. Several original members of the BioShock development team, such as Hoagy de la Plante, Scott Sinclair, and Jonathan Pelling, joined Cloud Chamber to contribute to the new BioShock project.

In August 2025, after receiving unfavorable feedback regarding the upcoming BioShock title, Kelley Gilmore was removed from her position. Rod Fergusson, who had previously produced BioShock Infinite, was brought in to assume leadership of the development team and manage the franchise moving forward. At the same time, Cloud Chamber carried out workforce reductions affecting an undisclosed number of employees.

Games developed

Year Title Platform(s)
TBA Untitled BioShock game TBA

External links