Computer Third Reich
| Industry | Video game development |
|---|---|
| Products | Computer Third Reich |
Computer Third Reich is a 1992 strategy wargame developed by Thalean Software and released by The Avalon Hill Game Company for the Amiga and Atari ST systems.
Gameplay
The game offers a strategic simulation of World War II combat in Europe, drawing its mechanics from the board game Rise and Decline of the Third Reich. It allows two participants—either human players or AI opponents—to command either the Axis or Allied forces. Through the main interface, users can adjust settings such as unit deployment restrictions, opponent selection, game pace, and scenario choice. Unit movement across the map is managed with mouse controls.
Reception
Wyatt Lee of Computer Gaming World endorsed C3R for those seeking a challenging blend of diplomatic and military strategy. Alfred Charles Giovetti praised its user-friendliness for newcomers to wargaming, noting the computer’s role in handling intricate rules automatically. Jeff James from Amiga World appreciated the straightforward interface and robust gameplay despite modest audiovisual elements. Richard Mataka of Amazing Computer highlighted the game’s approachable learning process combined with tactical complexity that ensures varied experiences each time. However, M. Evan Brooks from Computer Gaming World criticized the artificial intelligence as only average.