Conqueror A.D. 1086
| Industry | Video game development |
|---|---|
| Founded | 1995 |
| Products | Conqueror A.D. 1086 |
Conqueror A.D. 1086 is a medieval-themed strategy title released in 1995, created by Software Sorcery and distributed by Sierra On-Line, Inc.
Gameplay
In this game, players assume the role of a lord with the objective of assembling an army composed of knights and soldiers to contest the king for control over England’s throne. Movement along medieval roads is slow, often requiring several months to traverse the realm, whereas navigating rivers provides quicker passage but carries the danger of encountering bandit groups. Beginning at age 12 with minimal resources and a simple sword, players may respond to ethical dilemmas or opt to use a pre-designed character.
Upon reaching 18 years old, the player is granted a fiefdom along with extensive landholdings to oversee. The gameplay concludes at age 30; failure to defeat a dragon or successfully depose the king results in defeat. Beyond combat and tournament participation, players invest in their fiefs by constructing agricultural and civic structures—such as chapels, stables, storehouses, and farms—drawing parallels to SimCity. Marriage can be arranged through social interactions prior to engaging in jousting, and financial loans are available from a moneylender, albeit with a steep 50% interest rate.
Reception
The game received a score of 66/100 from Computer Game Review, which commented that its ambitions exceeded the available budget and development expertise. Hyper magazine assigned it a rating of 60/100.