Cranston Manor
| Industry | Video game development |
|---|---|
| Founder | Ken Williams |
| Products | Hi-Res Adventure series |
| Parent | Sierra On-Line |
Cranston Manor is a 1981 graphic adventure released by On-Line Systems for the Apple II, representing the third entry in the Hi-Res Adventure lineup. In this game, participants navigate through a wealthy individual's estate to collect sixteen valuable items.[1] Gameplay incorporates both visual and text-based interaction modes.[1]
The game is an adaptation of Larry Ledden's original text adventure, The Cranston Manor Adventure, with the graphical edition developed by Ledden alongside Ken Williams and Harold DeWitz.[2]
Development
Initially, Larry Ledden created The Cranston Manor Adventure as a text-only interactive fiction title for Atari 8-bit systems, which was published by Artworx in 1981. Subsequently, Sierra On-Line obtained the rights to produce a graphical version for the Apple II platform, compensating Ledden with royalties despite his omission from the official credits.[3]