Crazy Sue
| Company type | Video game |
|---|---|
| Industry | Video games |
| Founded | 1990 |
| Founder | MC Publications |
| Products | Crazy Sue (video game) |
Crazy Sue is a two-dimensional platform game that debuted in 1990, featured in the inaugural issue of Amiga Fun magazine published by MC Publications. The player assumes the role of a young girl named "Crazy Sue," whose mission is to overcome the malevolent "Wizard of Doom." The original title was followed by a sequel titled Crazy Sue Goes On.
Story
The narrative unfolds in the realm known as Ereanor, where Crazy Sue emerges as the foretold heroine destined to liberate the inhabitants oppressed by the Wizard of Doom.
Gameplay
This platform game utilizes joystick controls, with levels predominantly scrolling horizontally, although some stages restrict movement direction. Players can acquire the Jumper power-up, which grants enhanced jumping capabilities, and another power-up that equips Crazy Sue with the ability to fire lollipop projectiles at adversaries.
Losing a life occurs if Crazy Sue falls off the stage, comes into contact with enemies or dangerous obstacles, or if the allotted time expires, resulting in restarting the current level.
Levels
The game consists of 10 stages beginning at Crazy Sue's home and advancing through environments such as forest, desert, mountain, petrified forest, and bridge areas. This progression leads into a castle spanning three levels before confronting the final boss situated in the dungeon beneath. Initial stages are straightforward and linear, while later levels introduce puzzles involving keys and locked doors requiring strategic navigation.
Enemies
Early foes move along predetermined paths and must be avoided by the player. Upon obtaining the lollipop-shooting power-up, players gain the capability to combat more formidable creatures, culminating in a final boss that actively targets Crazy Sue.
Ports and re-releases
Following MC Publications' acquisition by German publisher Computec, Crazy Sue was reissued in Germany in 1991 as part of issue 1 of Amigo! magazine. Subsequently, it was made available as a public domain release on the disk "PD Soft 2448." The credited developers include Hironymus Jumpshoe and Thorin Oakenshield (programming) and DJ Braincrack (artwork and music), though their actual identities have not been disclosed.
Around 1991, German programmers produced adaptations for PC and Atari ST platforms intended for distribution through a German magazine.