Dnd (1975 video game)
| Company type | Video game |
|---|---|
| Industry | Computer role-playing game |
| Founded | 1975 |
| Founder | Gary Whisenhunt, Ray Wood |
| Headquarters | Southern Illinois University , United States |
| Products | Computer role-playing game |
The Game Of Dungeons, frequently referred to as dnd, is a computer role-playing game from 1975 that draws its inspiration from the tabletop title Dungeons & Dragons. Created using the TUTOR programming language for the PLATO system, the original development was led by Gary Whisenhunt and Ray Wood at Southern Illinois University. Between 1976 and 1985, Dirk and Flint Pellett contributed significant enhancements to the game.
dnd holds the distinction of being the earliest interactive title to feature what would eventually be called bosses.
Gameplay
In this game, players design a character to navigate the multi-tiered Whisenwood Dungeon—named in honor of its developers—with the objective of obtaining two key treasures: the grail and the orb. The gameplay is presented from an overhead perspective and integrates fundamental mechanics from Dungeons & Dragons. Its labyrinthine floors allow for non-linear exploration, enabling players to move forward, revisit earlier levels, or exit the dungeon to replenish spells and supplies.
Movement between dungeon levels is facilitated by teleporters, while formidable adversaries, including a Golden Dragon that guards the Orb, act as bosses on various floors. Throughout their journey, players collect spells, weapons, and other vital items required to complete their mission.