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Dragon's Lair III: The Curse of Mordread

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Adapted from the English Wikipedia article Dragon's Lair III: The Curse of Mordread, available under CC BY-SA 4.0Updated 9 August 2025
Don Bluth Multimedia
IndustryVideo games
FounderDon Bluth
ProductsDragon's Lair III: The Curse of Mordread

Dragon's Lair III: The Curse of Mordread is a 1992 title within the Dragon's Lair franchise, created by Don Bluth Multimedia and distributed by ReadySoft Incorporated for platforms including Amiga, Atari ST, and MS-DOS. A version for the Apple IIGS was later launched in 2022.

This installment integrates original animation alongside previously unseen sequences from Dragon's Lair II: Time Warp that were excluded from the initial PC edition due to hardware memory constraints. Additionally, it introduces a newly developed "Blackbeard the Pirate" segment, which had been intended for the arcade release but remained unfinished until this version.

Plot

Mordread, a witch driven by vengeance for her brother Mordroc’s demise, ensnares Dirk the Daring’s residence within a magical orb atop her staff. With Dirk away, he embarks on a quest to confront Mordread, aiming to recover his home and save Princess Daphne.

The gameplay incorporates two stages from Dragon's Lair II—"Dirk in Wonderland" and "Beethoven's Creative Gust"—alongside the recovered "Blackbeard the Pirate" level and an entirely new concluding stage titled "Father Time's Castle."

Critical reception

Upon release, the game was met with mostly unfavorable critiques. Reviewers acknowledged its impressive visuals, sound design, and comedic elements but expressed dissatisfaction with its restricted gameplay mechanics.

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