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Drol

From Alfawiki
Adapted from the English Wikipedia article Drol, available under CC BY-SA 4.0Updated 9 August 2025
Broderbund
IndustryVideo games
Headquarters
United States
ProductsVideo games, including Drol

Drol is a video game released by Broderbund in 1983, with development by Benny Aik Beng Ngo for the Apple II. Subsequent ports were made for the Commodore 64, Atari 8-bit computers, followed by versions on the SG-1000 in 1985 and the Amiga in 1991.

Gameplay

The player assumes control of a robot tasked with traversing a maze spanning four floors to save humans and animals while evading various dangers such as aliens, snakes, eagles, magnets, arrows, and axes. The game consists of three stages that repeat with escalating difficulty after each completion. In certain editions, players must choose the correct trapdoor from three options to safely navigate hazards on the final level.

Reception

In February 1984, ANALOG Computing described Drol as "the best thought-out" among recent releases, commending its inventive sound design and pseudo-3D visual effects. The magazine Run assigned it an "A" grade, praising it as "fun, funny, and exciting," despite noting slow load times. InfoWorld's Essential Guide to Atari Computers listed it among Broderbund's premier arcade titles. Ahoy! characterized the game as "an amusing little game," while Electronic Fun with Computers & Games awarded it a perfect rating, with reviewer Marc Berman highlighting its originality and charm.

David Stone from Computer Gaming World praised the game's animation quality and imaginative enemies, labeling it "well-worth the money." Additionally, in 1984, Softline readers voted Drol as the seventh most popular Apple program released in 1983.

External links