Ensemble Studios
| Company type | Subsidiary |
|---|---|
| Industry | Video games |
| Predecessor | Ensemble Corporation |
| Founded | 1994 |
| Founder | Tony Goodman |
| Defunct | January 29, 2009 |
| Fate | Dissolved |
| Successor | Robot Entertainment, Bonfire Studios, Zynga Dallas, Windstorm Studios, Boss Fight Entertainment |
| Headquarters | Dallas (later Plano), Texas , United States |
Area served | Worldwide |
Key people | Tony Goodman (Founder) |
| Products | Age of Empires series, Age of Mythology, Halo Wars, Genie Game Engine |
| Owner | Microsoft (2001–2009) |
Number of employees | Up to 120 (planned in 2008) (2008) |
| Parent | Microsoft (2001–2009) |
Ensemble Studios was a United States-based video game developer established by Tony Goodman in 1994 and officially incorporated the following year. Its name derived from Ensemble Corporation, a consulting company also founded by Goodman in 1990. After being purchased by Microsoft in 2001, Ensemble functioned as an internal development team until its dissolution in 2009. The studio was renowned for its expertise in real-time strategy titles, particularly the Age of Empires franchise, as well as Age of Mythology and Halo Wars. Additionally, Ensemble created the Genie Game Engine, which powered games such as Age of Empires, Age of Empires II: The Age of Kings, and Star Wars: Galactic Battlegrounds. Over its lifespan, Ensemble sold more than 20 million copies of its games and was valued at around $500 million.
Games
The Age of Empires franchise, including Age of Empires, Age of Empires II: The Age of Kings, and Age of Empires III, along with their respective expansions, were developed by Ensemble Studios. They also produced the spin-off title Age of Mythology and its associated expansion packs. The studio's final project was the Xbox 360 real-time strategy game Halo Wars.
| Release Date |
Title | Genre |
|---|---|---|
| 1997 | Age of Empires | real-time strategy |
| 1998 | Age of Empires: The Rise of Rome | expansion pack |
| 1999 | Age of Empires II: The Age of Kings | real-time strategy |
| 2000 | Age of Empires II: The Conquerors | expansion pack |
| 2001 | Star Wars: Galactic Battlegrounds | real-time strategy |
| 2002 | Age of Mythology | real-time strategy |
| 2002 | Star Wars: Galactic Battlegrounds Clone Campaigns | expansion pack |
| 2003 | Age of Mythology: The Titans | expansion pack |
| 2005 | Age of Empires III | real-time strategy |
| 2006 | Age of Empires III: The WarChiefs | expansion pack |
| 2007 | Age of Empires III: The Asian Dynasties | expansion pack |
| 2009 | Halo Wars | real-time strategy |
| Cancelled | Titan (Halo MMO) | massively multiplayer online game |
| Sorcerer | fantasy-adventure role-playing game | |
| Nova | ||
| Wrench | platform game | |
| Bam | ||
| Agent |
Closure and legacy
In 1998, Rick Goodman departed from Ensemble Studios to establish the independent developer Stainless Steel Studios. Two years later, in 2000, Brian Sullivan also left to found Iron Lore Entertainment, which went on to create the action RPG title Titan Quest.
Microsoft acquired Ensemble Studios in 2001 for $100 million and maintained its Dallas headquarters until moving operations to a new 50,000-square-foot facility in Plano, Texas, in 2008. This location was designed to house up to 120 employees.
In late 2008, Microsoft announced that Ensemble would be shuttered following the release of Halo Wars in early 2009. Non-critical personnel were laid off immediately, while remaining staff were incentivized to complete the final project. The studio officially ceased operations on January 29, 2009. At the time of closure, at least two new development companies were being launched by former Ensemble team members.
In February 2009, former Ensemble founder Tony Goodman launched Robot Entertainment, recruiting many ex-Ensemble employees. Shortly thereafter, producer David Rippy founded Bonfire Studios, which was later acquired by Zynga and renamed Zynga Dallas. This studio independently published one title.
Also in 2008, brothers David and Paul Bettner—both Ensemble alumni—created Newtoy, Inc., releasing the iPhone games Chess With Friends (2008) and Words With Friends (2009). Newtoy was subsequently acquired by Zynga and rebranded as Zynga With Friends.
In March 2009, former staff member Dusty Monk founded the solo venture Windstorm Studios, which closed in 2012 when Monk joined Robot Entertainment.
A fifth company, Boss Fight Entertainment, was formed in June 2013 by former employees from Ensemble and Zynga Dallas. Based in McKinney, Texas, Boss Fight specializes in mobile gaming and was acquired by Netflix Inc. in 2022.
External links
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- Ensemble Studios
- Former Microsoft subsidiaries
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- Defunct video game companies of the United States
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- Video game development companies
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