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GTE Interactive Media

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Adapted from the English Wikipedia article GTE Interactive Media, available under CC BY-SA 4.0Updated 8 August 2025
GTE Interactive Media
Company typeDivision
IndustryVideo game development
PredecessorGTE ImagiTrek
Founded1990
FounderRichard E. Robinson
DefunctMarch 14, 1997 (1997-03-14)
FateShut down
Headquarters
Carlsbad, California
,
United States
Key people
Richard E. Robinson, Richard Scott, Dick Nordman
ProductsVideo games, interactive television systems, arcade cabinets, home console cartridges, CD-ROM software
ParentGTE Corporation

GTE Interactive Media was a company engaged in video game development located in Carlsbad, California. Its expertise included producing videos, interactive television systems, and video game software for arcade cabinets, home console cartridges, and CD-ROM formats. The firm also created and distributed games under the GTE Entertainment label. It functioned as a division of GTE Corporation until it was shut down in 1997.

History

Established in 1990 by Richard E. Robinson as GTE ImagiTrek, this entity was part of GTE Vantage, a fully owned subsidiary of the former telecommunications company GTE. The name changed to GTE Interactive Media in 1994. Richard Scott, who served as vice president of New Ventures at GTE, mentioned that the division was originally intended to complement GTE's broadband video service initiatives.

In January 1995, the division collaborated with Nintendo to create arcade games and develop online networking capabilities. That same month, they showcased their debut title, FX Fighter, at the Consumer Electronics Show held in Las Vegas.

By 1995, the division had grown to 120 employees but encountered difficulties due to market conditions in the video game industry and regulatory changes stemming from the Telecommunications Act of 1996. Consequently, GTE redirected its efforts away from producing content internally toward supporting external content providers on its network infrastructure, which led to workforce reductions.

Failing to find a purchaser or strategic partner, GTE Interactive declared in January 1997 that it would lay off 85 workers and terminate operations by March 14, 1997. A small group remained on staff to maintain technical support until June 30. Dick Nordman, finance director for GTE’s New Ventures division, cited challenges within the CD-ROM sector and a strategic pivot back to core telecommunications as reasons for the shutdown.

List of games

Below is a compilation of video games developed fully or partially by GTE Interactive Media.

Title Platform Developer Release Date
Time Traveler Hologram Arcade GTE Interactive Media
(for Sega)
1991
M.C. Hammer's Soulfire Genesis Unknown Unreleased
StreetSports Jammit PC
3DO
SNES
Genesis
GTE Interactive Media 1994
Vitsie Visits Dinosaurs PC
Mac
GTE Interactive Media
(Interactive Toys brand)
Vitsie Visits Space
Vitsie Visits the Ocean
FX Fighter PC Argonaut Games 1995
Rolling Stones Voodoo Lounge CD ROM PC Second Vision 1995
Forrest Gump: Artists, Music, and Times PC GTE Interactive Media 1995
NCAA Championship Basketball PC GTE Interactive Media 1995
Street Hockey '95 SNES GTE Interactive Media 1995
Night Light PC
Mac
GTE Interactive Media
(Interactive Toys brand)
1995
Tank Girl PC Argonaut Games Unreleased
Dust: A Tale of the Wired West PC Cyberflix 1995
Sea Legends PC Ocean Software May 31, 1996
Skull Cracker PC Cyberflix September 30, 1996
Timelapse PC
Mac
GTE Interactive Media October 16, 1996
Titanic: Adventure Out of Time PC Cyberflix November 12, 1996
FX Fighter Turbo PC Argonaut Games 1996