Gettysburg: The Turning Point
| Industry | Video games |
|---|---|
| Products | Gettysburg: The Turning Point |
Gettysburg: The Turning Point is a computer wargame released in 1986 by Strategic Simulations and was made available for platforms including Atari 8-bit computers, Apple II, Commodore 64, Amiga, and IBM PC compatibles. Although an Atari ST edition was planned, it ultimately never reached the market.
Gameplay
As the inaugural title in a series centered on the American Civil War, Gettysburg: The Turning Point introduced an innovative feature where reinforcements appeared according to a randomized timetable within its order of battle.
Reception
Ed Curtis, writing for Computer Gaming World, commended the game as one of the most engaging simulations of warfare, emphasizing its accurate and detailed representation of Civil War combat. Similarly, R. F. Batchelder praised the game, particularly noting that the Amiga version added significant value, justifying its cost.
The title earned the Charles S. Roberts Award for Best Military or Strategy Computer Game in 1986 and was honored as Strategy Game of the Year by Computer Gaming World in 1987. A decade later, in 1996, the same publication ranked it as the 59th greatest computer game ever produced, with columnist Terry Coleman listing it among his top five computer wargames.
Reviews
- Computer and Video Games (August 1987)
References
External links
- Review in Compute!
- Review in Antic
- Review in ANALOG Computing
- Review in Family Computing
- Review in InCider
- Review in Compute!'s Gazette
- Article in Atari Interface