Jump to content

Heavy Iron Studios

From Alfawiki
Heavy Iron Studios, Inc.
Company typePrivate
IndustryVideo games
PredecessorChemistry Entertainment
FoundedAugust 31, 1999; 27 years ago (1999-08-31) in Manhattan Beach, California, United States
FounderSteve Gray
FateAcquired by Keywords Studios
Headquarters
Manhattan Beach, California
,
United States
Area served
Worldwide
Key people
Lyle Hall (CEO)
ProductsLicensed video games
OwnerKeywords Studios (since 2021)
Number of employees
43 (2021)
ParentKeywords Studios

Heavy Iron Studios, Inc. is a United States-based video game developer located in Manhattan Beach, California. The company originated in August 1999 when THQ purchased Steve Gray's Chemistry Entertainment. In June 2009, as part of THQ's expense-cutting measures, Heavy Iron was separated to operate independently. Later, in January 2021, Keywords Studios acquired the firm.

History

Steve Gray, who founded the company, initially worked in visual effects before transitioning to the gaming sector with EA Canada, subsequently overseeing development for Parasite Eve at Square USA. In 1997, he launched Chemistry Entertainment, which created several projects that were never released and briefly functioned under the name Rainmaker Interactive. After securing a contract with THQ to develop an Evil Dead title, the studio was acquired by THQ and renamed Heavy Iron Studios on August 31, 1999. The studio then launched Evil Dead: Hail to the King in 2000.

Due to financial difficulties faced by THQ, Heavy Iron was divested as an independent entity on June 1, 2009. The workforce was reduced from 120 employees to 60 by the end of that year. In September 2020, Keywords Studios agreed to purchase Heavy Iron for $13.3 million, finalizing the acquisition in January 2021 when the company employed 43 individuals.

Heavy Iron’s operational strategy centers on producing licensed titles and partnering with prominent entertainment franchises, strengthening its reputation in family-oriented and licensed video games. Under CEO Lyle Hall’s guidance, the studio prioritizes utilizing well-known intellectual properties to sustain a competitive edge within the global gaming market.

Games developed

Year Released Title Platform(s)
2000 Evil Dead: Hail to the King Microsoft Windows, Dreamcast, PlayStation
2002 Scooby-Doo! Night of 100 Frights Xbox, PlayStation 2, GameCube
2003 SpongeBob SquarePants: Battle for Bikini Bottom Xbox, PlayStation 2, GameCube
2004 The SpongeBob SquarePants Movie Xbox, PlayStation 2, GameCube
The Incredibles Xbox, PlayStation 2, GameCube, Microsoft Windows, Mac OS X
2005 The Incredibles: Rise of the Underminer Xbox, PlayStation 2, GameCube, Microsoft Windows, Mac OS X
2007 Ratatouille Xbox 360, PlayStation 3
2008 WALL-E Xbox 360, PlayStation 3, Wii
2009 Up Xbox 360, PlayStation 3, Wii
SpongeBob's Truth or Square Xbox 360, Wii
2011 UFC Personal Trainer Xbox 360, PlayStation 3, Wii
2012 Family Guy: Back to the Multiverse Microsoft Windows, Xbox 360, PlayStation 3
Harley Pasternak's Hollywood Workout Xbox 360, Wii
2015 Fat City Multiple platforms including Microsoft Windows, PlayStation 4, Xbox One, and mobile OS like iOS and Android
2017 Amazon Odyssey Microsoft Windows (Requires VR hardware)
2020 Pac-Man Mega Tunnel Battle Google Stadia

Co-developed Games

Release Year Game Title Supported Platform(s)
2007 Ratatouille Various systems including PC, Mac, and gaming consoles
2008 WALL-E Platforms such as PC, Mac, and PlayStation Portable among others
2009 Up Multiple platforms including PC and PSP
2012 Epic Mickey 2: The Power of Two Wii U
2013 Disney Infinity Consoles and Wii U
2014 South Park: The Stick of Truth Leading consoles and PC systems
Disney Infinity 2.0: Marvel Super Heroes PC, Wii U, iOS devices
Disney Infinity: Toy Box PC and iPad platforms
2015 Disney Infinity 3.0 PC, Wii U, iOS

Games Cancelled

Year Title Platform(s) Remarks
2000 Scooby-Doo! Night of 100 Frights PlayStation Initial version featured a different storyline and gameplay mechanics.
2007 Toy Story 3 Xbox 360, PlayStation 3, Wii Early iteration was discarded; final product developed by Avalanche Software.
2008 SpongeBob SquarePants: Happiness Squared PlayStation 2, Wii Reimagined into SpongeBob's Truth or Square.
2010

Saints Row: The Cooler' '

Xbox 360, PlayStation 3 '

Fighting game spin-off designed for Kinect/PlayStation Move controls. '

Disney’s E-Ticket' '

Xbox 360 '

Predecessor to Kinect: Disneyland Adventures, later handled by Frontier Developments. '

Family Guy: Road to Death' '

Xbox 360, PlayStation 3 '

Transformed into Family Guy: Back to the Multiverse. '

2011

Family Guy: Back to the Multiverse' '

Wii, Nintendo 3DS '

Cancelled versions with alternate gameplay styles.