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Lunar: The Silver Star

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Lunar: The Silver Star
Company typeVideo game
IndustryVideo games
Founded1992; 34 years ago (1992)
FounderGame Arts, Studio Alex
Headquarters
Japan
ProductsRole-playing video game

Lunar: The Silver Star is a role-playing video game created by Game Arts in collaboration with Studio Alex for the Sega CD. It was released in Japan by Game Arts in 1992 and later adapted for the North American market by Working Designs in 1993.

Promoted as an innovative RPG experience, the game utilized the then-new CD-ROM technology to provide enhanced audio quality, full motion video, and voice performances integrated into its fantasy storyline. The narrative centers on Alex, a young boy determined to become a Dragonmaster like his idol, Dragonmaster Dyne. What begins as a straightforward adventure soon transforms into a mission to awaken an ancient dragon and prevent global catastrophe.

From a commercial standpoint, Lunar: The Silver Star achieved considerable success, ranking as the best-selling Mega-CD title in Japan and the second highest-selling game overall on the platform. This title inaugurated the Lunar franchise, spawning sequels such as Lunar: Eternal Blue (1994) and several upgraded remakes including Lunar: Silver Star Story Complete (1996), Lunar Legend (2002), and Lunar: Silver Star Harmony (2009).

Gameplay

The gameplay of Lunar: The Silver Star adopts classic top-down RPG mechanics featuring two-dimensional sprites and environments. Players explore various settings to fulfill plot-related tasks and engage with NPCs to obtain rewards.[1]

Taking advantage of the Sega CD hardware, the game incorporates animated cutscenes alongside CD-quality musical interludes. Players save their progress using either the Sega CD’s built-in RAM or an optional RAM cartridge designed for the Mega Drive/Genesis.[2]

Combat occurs through random encounters that initiate turn-based battles, where both player characters and enemies act according to their speed attributes. Command options include attacking, defending, or escaping, with character positioning influencing battle effectiveness. A companion named Nall offers insights into enemy strength before combat begins.[3]

Players can upgrade their party’s capabilities by obtaining weapons, armor, and items that enhance fighting prowess. Winning battles grants experience points that level up characters to face increasingly difficult foes.[4] If defeated, players may reload from saved files or restart from designated checkpoints.

Setting

Set within the fantasy realm of Lunar—a small, livable planet orbiting the desolate Blue Star—the story unfolds against a backdrop reminiscent of Earth’s relationship to its moon. Following catastrophic wars that rendered the Blue Star uninhabitable, the goddess Althena relocated humanity to Lunar and entrusted four dragons with safeguarding its elemental forces. Those who harnessed dragon power in service to Althena were titled "Dragonmasters," with Dyne standing as the most celebrated among them. The protagonist Alex aspires to follow Dyne’s footsteps by becoming a Dragonmaster himself. Many locations throughout Lunar: The Silver Star evoke northern climates influenced by Russian and Medieval European aesthetics.

Characters

The main characters were designed by anime illustrator Toshiyuki Kubooka and include Alex alongside his allies, each motivated by unique personal ambitions:

  • Alex – a 15-year-old aspiring hero who serves as a silent protagonist.
  • Nall – a small winged creature resembling a white cat who accompanies Alex.
  • Luna – Alex's childhood friend gifted with healing music abilities.
  • Ramus – son of the town mayor who sets Alex on his journey.
  • Nash – impulsive junior premier of Vane.
  • Mia – reserved junior premier of Vane.
  • Kyle – daring bandit.
  • Jessica – tomboyish daughter of a legendary hero training to become a priestess.

Supporting figures include members of the Four Heroes who once aided Dragonmaster Dyne:

  • "Deadly" Mel D'Alkirk – Jessica’s father and founder/mayor of Meribia.
  • Lemia Ausa – Mia’s mother and leader of Vane.
  • Ghaleon – powerful sorcerer serving as Nash’s mentor who emerges as the primary antagonist under the title Magic Emperor.

Additional party members are:

  • Laike – skilled swordsman and mentor to Alex, ultimately revealed as Dragonmaster Dyne deprived of his powers.
  • Tempest and Fresca – fighters from the plains who assist Alex for their own reasons.

Several original Japanese names were changed for localization in North America (for example, Killy became Kyle and Temzin was renamed Tempest). Xenobia, a witch allied with Ghaleon, functions as a secondary antagonist within the story.

Story

The narrative of Lunar: The Silver Star was largely crafted by novelist Kei Shigema, unfolding within a richly detailed high fantasy setting that highlights myths and legends. The adventure begins in Burg, a mountainous village, where a young protagonist named Alex, inspired by the legendary hero Dyne, sets out on a journey accompanied by Ramus (the mayor’s son), Alex’s adopted sister Luna, and their talking companion Nall. Their quest leads them to Dragon's Cave in search of a precious diamond, where they encounter Quark, an ancient dragon who challenges Alex to undergo trials to earn the title of Dragonmaster, the world's guardian. Quark also shows a particular interest in Luna. After securing the diamond, Ramus heads to Meribia, a bustling trade hub, intending to sell it.

Upon arriving in Meribia, Alex and his group encounter Mel, one of the famed Four Heroes. Ramus falls victim to a scam but manages to recover his diamond and even purchases a shop before deciding to seek fortune on his own. Meanwhile, Alex and Nash travel to Vane, where they meet Mia—the ruler's daughter and Nash's romantic interest. They uncover information about Ghaleon, leader of the guild and former hero who once fought alongside Dyne. Ghaleon sends Alex to investigate an imposter claiming to be Dragonmaster; during this mission, Alex meets Jessica, Mel’s daughter and an aspiring priestess. After successfully completing his task and returning to Vane, Ghaleon accompanies Alex home but soon reveals himself as the Magic Emperor—apparently killing Quark and abducting Luna.

Alex returns to Meribia just as it is besieged by Ghaleon's monstrous forces. Together with Jessica, they fend off the attackers while witnessing Mel being petrified by Xenobia, Ghaleon’s chief general. Jessica joins Alex’s defense of Vane alongside Nash and Mia during the city's siege. To confront Ghaleon and rescue Luna, the group travels to Nanza seeking Kyle’s assistance for passage into foreign lands. They obtain a flying device that leads them to the Red Dragon’s lair; although Ghaleon seemingly destroys this dragon first, its spirit empowers Alex.

Next, they pursue the Blue Dragon near a musical town but face defeat again before reaching it, prompting them to journey to the desolate Frontier for their final trial. The Black Dragon attacks in a fury instigated by Ghaleon but is ultimately overcome. With blessings from all dragons secured, the party advances towards Ghaleon's mobile fortress known as the Grindery. Despite efforts, they cannot prevent it from devastating Vane using Luna—who is revealed as Goddess Althena’s human incarnation under Ghaleon's control. Armed with Althena's Sword, they confront Xenobia and the Magic Emperor.

After triumphing over their foes, Alex ascends toward Luna/Althena amid a storm of lightning; playing his harp restores her true self. She awakens surrounded by friends, bringing their quest to completion.

Development

Lunar: The Silver Star was developed by Game Arts with an emphasis on blending storytelling and animation within a role-playing game format.[5] Scenario writer Kei Shigema sought to craft a narrative that transcended traditional RPG plots.[6] Animator Toshiyuki Kubooka capitalized on the Sega CD’s video capabilities by incorporating animated sequences paired with voice acting to enrich the fantasy atmosphere. Game Arts—previously known for side-scrolling and shooter titles—established subsidiary Studio Alex, named after the main character, to spearhead development efforts. Due to tight deadlines, approximately one-third of planned content was omitted prior to release.[7]

The English localization was managed by California-based publisher Working Designs, led by vice president and chief writer Victor Ireland. Working closely with the original Japanese team, they introduced additional gameplay mechanics and scenes—such as Alex playing his harp to awaken Luna.[8][9] Packaging enhancements included embossed booklets and collectible disc stamps designed to increase product appeal.[10]

Working Designs completed an extensive nearly four-megabyte translation within eight weeks, infusing it with humor and American pop culture references absent from the original script.[11][12]

Audio

The musical score was composed by Noriyuki Iwadare, Hiroshi Fujioka, Isao Mizoguchi, and Yoshiaki Kubodera utilizing the Sega CD's capability for CD-quality sound.[13] The original Japanese opening theme "Lunar" was performed by Mayumi Sudou,[14] while the English adaptation featured an arranged version sung by Shiya Almeda with lyrics penned by Victor Ireland aimed at conveying heightened urgency.[15]

In Japan, Toshiba-EMI Records released the Lunar: The Silver Star Original Soundtrack two months before the game’s debut,[16] including full-length themes and karaoke tracks. Although no official soundtrack was issued in North America, many compositions were later included as bonus material in Lunar: Silver Star Story Complete.[17]

Voice

Both Japanese and English versions contain approximately fifteen minutes of voiced dialogue across five principal characters. The Japanese voice cast featured Kikuko Inoue (Alex/Luna), Rei Sakuma (Nall), Kōichi Kitamura (Quark), and Rokurō Naya (Ghaleon). The English adaptation employed mostly new actors such as Ashley Parker Angel for Alex and Rhonda Gibson for Luna.[18] This original English voice cast reprised their roles in the PlayStation remake.[19]

Reception

Template:Video game reviews

In Japan, Lunar: The Silver Star sold around 100,000 units within its first year—effectively selling out its initial production run—and significantly contributed to Mega-CD hardware sales.[20][7] It remains the highest-selling Mega-CD title domestically and ranks second globally behind Sonic the Hedgehog CD. Japanese magazine polls placed it as the top Mega Drive RPG for seventeen consecutive months until surpassed by Shining Force II.[20]

The Western release garnered favorable critiques. GameFan lauded its visual presentation, soundtrack, and storyline,[21] later awarding it best RPG of 1993.[22] GamePro described it as "not only the finest Sega CD RPG but one of the best across all Sega platforms," praising its localization quality.[23] Conversely, Game Players considered it solid yet found its graphics and combat mechanics unremarkable.[24] Reviewers at Electronic Gaming Monthly awarded scores ranging from 7 to 9 out of 10 while commending its music but citing repetitive battle sequences.[25] Its 1999 buyer’s guide recognized it as "one of the finest RPGs ever made."[26]

Accolades

Ranked eighth among Mega-CD games by Mega,Cite error: The opening <ref> tag is malformed or has a bad name Flux magazine positioned it at number seventy-six in their Top 100 Video Games list.Cite error: The opening <ref> tag is malformed or has a bad name In 2006, it appeared at number 113 on EGM and 1UP.com’s compilation of greatest games.[27] Additionally, Retro Gamer included it among its top ten Mega-CD titles for exceptional soundtrack composition and localization efforts.Cite error: The opening <ref> tag is malformed or has a bad name

Legacy

As the first installment in the Lunar franchise, The Silver Star laid foundational themes and introduced characters that shaped subsequent entries. Its direct sequel, Lunar: Eternal Blue (1994), takes place one thousand years later while referencing numerous elements from this game. Prequel titles such as Lunar: Walking School (1996) and Lunar: Dragon Song (2005) explore earlier events within this universe.

Remakes

Between 1996 and 2025, the title underwent several remakes across different systems, incorporating upgraded visuals, improved audio, and more detailed storylines.

External links

  1. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named Guide1617
  2. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named instructions5
  3. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named instructions15
  4. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named instructions1618
  5. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named Design96
  6. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named Design88
  7. ↑ 7.0 7.1 Cite error: Invalid <ref> tag; no text was provided for refs named Sega-16
  8. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named Ireland2
  9. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named Ireland1
  10. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named Details
  11. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named Guide33
  12. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named humour1
  13. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named Chudah
  14. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named Lunar
  15. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named instructions22
  16. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named LSSOST
  17. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named LSSSCOST
  18. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named Voice
  19. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named Voice2
  20. ↑ 20.0 20.1 Cite error: Invalid <ref> tag; no text was provided for refs named Guide12
  21. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named GameFan
  22. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named GameFanAward
  23. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named GamePro
  24. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named GamePlayers
  25. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named EGM
  26. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named egm_1999
  27. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named EGM200