NBA Hoopz
| Company type | Video game |
|---|---|
| Industry | Video games |
| Founded | 2001 |
| Founder | Midway |
| Products | NBA Hoopz |
NBA Hoopz is a basketball video game released in 2001 by Midway. Serving as the follow-up to NBA Hangtime and NBA Showtime: NBA on NBC, Hoopz stood out as the only arcade-style 3-on-3 basketball title available during the 2000–01 NBA season. The cover prominently features Shaquille O'Neal.
Overview
Departing from the conventional 5-on-5 or earlier 2-on-2 formats, NBA Hoopz introduces a 3-on-3 gameplay mode featuring NBA athletes. Players select a trio consisting of a guard, forward, and center from an NBA lineup for the first half, with substitutions permitted in the second half.
Crafted as an arcade experience, the game prioritizes exaggerated aerial maneuvers over realism: characters can leap 20 to 30 feet, execute long-range dunks, and perform physically improbable moves. Fouls are seldom called and only for severe pushing; free throws occur infrequently after multiple fouls, and there are no boundaries out of play. Additionally, sinking three shots consecutively triggers an "on fire" state that grants near-perfect shooting accuracy and allows goaltending without penalty. Both the PlayStation 2 and Dreamcast editions support up to four participants simultaneously.
Features
- More than 500 High-Flying Animations
- Detailed Graphics, Player Models, and Animated Spectators
- Engaging Mini-Games such as 21, 2ball, and Around the World
- Hidden Courts including Beachside and Street Court
- Exciting On-Fire Mode
- Official NBA Player Rosters and Statistics
The uniforms for the Orlando Magic and Phoenix Suns teams were not updated to reflect the 2000-01 NBA season, instead retaining their designs from the 1997-98 NBA season.
Reception
According to Metacritic, the Dreamcast and PlayStation 2 editions garnered "mixed" reviews.[1][2] Prior to its launch, GameZone highly praised the Dreamcast version.[3] Rob Smolka of NextGen criticized the PS2 release for its unpolished animations and lack of innovation.[4]
Dan Elektro from GamePro highlighted that while the Dreamcast version included features like player creation, season mode, and mini-games such as 2ball, it struggled with identity—failing to fully satisfy casual fans of Showtime or dedicated simulation enthusiasts. He suggested opting for NBA 2K1 instead.[5] Regarding the PlayStation version, he acknowledged Midway's efforts but preferred Live as a superior simulation alternative.[6] For the Game Boy Color edition, he criticized it for attempting features beyond what the hardware could handle.[7]
In a later review, Jake The Snake described the PlayStation 2 version as packed with content—including four mini-games such as 21ball—but only moderately effective overall, appealing primarily to players with shorter attention spans who might choose it over EA's NBA Live.[8]
External links
- ↑ Cite error: Invalid
<ref>tag; no text was provided for refs namedMCDC - ↑ Cite error: Invalid
<ref>tag; no text was provided for refs namedMCPS2 - ↑ Cite error: Invalid
<ref>tag; no text was provided for refs namedGameZone - ↑ Cite error: Invalid
<ref>tag; no text was provided for refs namedNGen - ↑ Lua error in Module:Citation/CS1/Configuration at line 2123: attempt to index field '?' (a nil value).
- ↑ Lua error in Module:Citation/CS1/Configuration at line 2123: attempt to index field '?' (a nil value).
- ↑ Lua error in Module:Citation/CS1/Configuration at line 2123: attempt to index field '?' (a nil value).
- ↑ Lua error in Module:Citation/CS1/Configuration at line 2123: attempt to index field '?' (a nil value).
- Articles with short description
- 2001 video games
- Dreamcast games
- Eurocom games
- Game Boy Color games
- Midway video games
- Multiplayer and single-player video games
- NBA video games
- PlayStation (console) games
- PlayStation 2 games
- Torus Games games
- Video games developed in Australia
- Video games developed in the United Kingdom
- Video games scored by Jonathan Hey
- Pages with reference errors
- Pages with script errors