Offset Software
| Company type | Private |
|---|---|
| Industry | Video games |
| Founded | 2004 |
| Founder | Sam McGrath, Travis Stringer, Trevor Stringer, Rod Green |
| Defunct | 2010 |
| Fate | Acquired by Intel; development discontinued |
| Headquarters | Newport Beach, California , United States |
| Products | Project Offset |
| Parent | Intel (2008–2010) |
Offset Software was a video game developer located in Newport Beach, California, established by Sam McGrath, Travis Stringer, Trevor Stringer, and Rod Green. Except for Green, the founding members had previously been part of S2 Games, contributing to Savage: The Battle for Newerth, which secured the grand prize at the Independent Games Festival in 2004.
The studio created a first-person shooter named "Project Offset," set within an intricately designed high fantasy universe and incorporating occasional third-person combat perspectives. This title was featured on Attack of the Show! in 2005.
Intel acquired Offset Software in February 2008, following its 2007 purchase of the Havok engine. Intel discontinued Project Offset around mid-2010, attributing the decision to "recent changes in our product roadmap," likely connected to the unsuccessful launch of the Larrabee consumer product. Afterward, the founders of Offset went on to form a new company named Fractiv LLC.
In 2006, Red 5 Studios licensed the Offset Engine for their MMOFPS title Firefall. Even though Intel disbanded Offset’s development team, Red 5 continued to utilize a significantly altered version of the Offset Engine throughout their game's production.