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Oolite (video game)

From Alfawiki
Oolite
Company typeFree software, open source
IndustryVideo game development
Founded2003
FounderGiles Williams
Area served
Worldwide
Products3D space trading and combat simulator game
Websitewww.oolite.org

Oolite is a free and open source 3D space trading and combat simulator that draws inspiration from the 1980s classic Elite. Its title stands for object oriented Elite, highlighting its creation using Objective-C, an object-oriented programming language. Oolite builds upon the original by integrating elements from Elite's manual and the novella The Dark Wheel. The source code is distributed under the GPL-2.0-or-later, while its assets carry a dual license of GPL-2.0-or-later and CC BY-NC-SA-3.0.

History

Development of Oolite began in 2003 when Giles Williams started the project targeting Mac OS X. The initial 1.0 release was made available in July 2004. By September 2005, version 1.52 was launched on Mac, followed shortly by a port to Linux. In March 2006, a Windows version using GNUstep was introduced, alongside ports for SGI IRIX and FreeBSD. Notably, the Mac edition supports native functionalities such as iTunes integration and Spotlight search.

Following the stable 1.65 release in October 2006, Williams halted further development after planned OpenGL shader enhancements were postponed, causing the project to stagnate. In February 2007, the licensing shifted to GPL-2.0-or-later and Jens Ayton took over maintenance duties; this transition sparked renewed community involvement and led to new features like JavaScript-based mission scripting and shader implementation.

Key subsequent versions include:

  • v1.76 (December 2011), superseding v1.65
  • v1.76.1 (May 2012), addressing bug fixes
  • v1.77 (January 2013), introducing additional features
  • v1.80 (June 2014), featuring upgraded AI, refreshed shipsets, and an Expansion Pack framework
  • v1.82 (May 2015), improving AI behavior, combat balance, graphics quality, user interfaces, multi-monitor compatibility, and adding a Scenario Support System for custom gameplay creation
  • v1.84 (July 2016), incorporating mobile external camera views, multi-laser capabilities for all vessels, and interface enhancements
  • v1.86 (October 2017), delivering new terrain generation algorithms, cloud layer rendering, enhanced ambient lighting, support for up to 8K UHD resolution, high-DPI on Windows platforms, HTTPS support for expansion pack downloads, plus an Easy Start scenario tailored for newcomers
  • v1.88 (October 2018), implementing advanced physically based rendering methods to enhance ship and planetary visuals and lighting
  • v1.90 (August 2020), focusing on refined planetary graphics with customizable atmospheres and maps, filmic tone mapping, superior lighting models, distinct weapon audio effects, and expanded scripting capabilities; this remains the developers' recommended edition

Gameplay

File:Oolite-1.84-screenie3.png
Oolite's default HUD

Fundamentals

Oolite offers a first-person perspective within an open-world single-player space trading and combat simulation where players command a spaceship capable of interstellar travel through wormholes known as "Witchdrives." Each star system contains one inhabited planet accompanied by an orbital space station that serves as the player's hub. System entry occurs at a distance from planets, requiring navigation through normal space where players encounter other vessels and engage in combat.

Combat centers on laser and missile weaponry featuring dogfighting mechanics; flight dynamics do not simulate inertia or gravitational forces but follow non-Newtonian physics principles.

Objectives

The game does not impose fixed goals; player advancement is tracked primarily through wealth accumulation achieved via trading commodities across systems or by collecting bounties from eliminating pirate ships. Players also have the option to engage in piracy themselves or recover cargo from wrecked ships using specialized salvage equipment.

Additional revenue sources include asteroid mining operations as well as transporting passengers or specialized cargo. Funds earned are allocated toward fueling wormhole drives, maintaining or upgrading ships, or purchasing new vessels with diverse capabilities.

Progression is reflected by an "Elite rating" derived from kill counts that range from "harmless" up to "elite."

Missions and expansions

Optional missions drawn from Elite provide structured objectives but remain non-mandatory within the game's open-ended design.

A comprehensive modding framework exists through OXPs (Oolite eXpansion Packs), which introduce new missions, gear, ships, stations, trading posts, career paths such as courier or hitman roles, plus graphical improvements. More than a thousand OXPs are accessible, greatly broadening gameplay diversity.

Modding

Conceived as ‘open–hooded’, Oolite allows straightforward customization of game elements without requiring programming knowledge by using simple tools to create OXPs that are stored in the AddOns directory.

Newer releases feature an integrated extension manager that enables users to browse, install, update, or remove over 750 extensions directly within the game interface.

The active community has developed a wide array of OXPs inspired by Elite, The Dark Wheel, and other space opera themes—ranging from additional spacecraft and stations to scripted interactive missions and novel planetary environments—showcasing extensive modifiability.

Reception

In 2007, Oolite received four stars along with the Macworld Editors' Choice Award for its captivating gameplay reminiscent of the original Elite, fully extensible content including new ships and missions, and its open-ended universe design.

TechRadar.com ranked it among the top ten free PC games in 2009 due to its polished visuals and faster gameplay compared to its predecessor offered at no cost.

Freewaregenius.com lauded it as an outstanding remake featuring rewarding trade mechanics alongside fast-paced combat with nostalgic appeal.

NAG Online awarded it an 85% rating in 2010, recommending it as essential for space simulation fans seeking a classic experience reimagined with contemporary features.

See also

External links