Panic Button (company)
| File:Panic Button Logo.svg | |
| Company type | Private |
|---|---|
| Industry | Video games |
| Founded | 2007 |
| Founders |
|
| Headquarters | , US |
Number of employees | <50[1] (2019) |
| Website | panicbuttongames |
Panic Button, LLC is a United States-based video game developer operating out of Austin, Texas. Established in 2007 by Craig Galley, D. Michael Traub, Russell Byrd, and Aaron Smischney, the firm is renowned for adapting major AAA games for the Nintendo Switch platform.[2][3] Additionally, they undertake contracted projects involving 4K enhancements for PlayStation 4 Pro and Xbox One X.[2]
History
Before founding Panic Button, the team members worked together at Acclaim Entertainment and subsequently at Midway Studios Austin. They launched Panic Button to re-engage with game creation.[1] The company initially concentrated on motion-controlled titles for the Wii and the Kinect accessory on Xbox 360, but shifted focus to porting games after Adam Creighton joined as co-owner and general manager in 2011.[2] Their inaugural porting project was Ms. Splosion Man, developed alongside Austin-based developer Twisted Pixel Games in 2012.[4]
Their significant success arrived with the 2017 Nintendo Switch adaptation of Rocket League, which was followed by highly praised ports of Doom and Wolfenstein II: The New Colossus. These projects substantially increased their market presence and industry standing.[4] Having engaged with Switch hardware development since 2012 and maintaining close partnerships with Nintendo and Nvidia, Panic Button utilizes these collaborations to produce high-quality ports that preserve the original gameplay experience while integrating features such as touch and motion controls.[5][3][4][6]
To broaden its offerings, Panic Button ventured into virtual reality by collaborating with Sony to port To the Top from Oculus and HTC Vive platforms to PlayStation VR in 2018, indicating an interest in expanding into VR markets.[6] The studio also continues developing its own original titles like Astro Duel Deluxe (2017), focusing on creating well-crafted games within established genres.[2][6] Adam Creighton left in May 2019 to found Enduring Games.[7][8]
Games developed
| Year | Title | Platform(s) | Notes | Reference(s) |
|---|---|---|---|---|
| 2009 | Go Play Lumberjacks | Wii | Template:Centered | |
| We Wish You a Merry Christmas | Wii | Template:Centered | ||
| 2010 | Attack of the Movies 3D | Wii, Xbox 360 | Template:Centered | |
| Swords | Wii | Template:Centered | ||
| 2011 | Hulk Hogan's Main Event | Xbox 360 | Template:Centered | |
| 2012 | Kinect Star Wars | Xbox 360 | Additional work | Template:Centered |
| Ms. Splosion Man | Windows | Port development | Template:Centered | |
| Top Hand Rodeo Tour | Xbox 360 | Template:Centered | ||
| 2013 | Injustice: Gods Among Us | PlayStation Vita | Port development | Template:Centered |
| 2015 | Primal Carnage: Extinction | PlayStation 4 | Port development | Template:Centered |
| Octodad: Dadliest Catch | Wii U | Port development | Template:Centered | |
| 2016 | ReCore | Windows, Xbox One | Port development | Template:Centered |
| Rocket League | Xbox One, Nintendo Switch | Port development |
|- ! scope="row" rowspan="2"|2017 |"Astro Duel Deluxe" |"Nintendo Switch" | |"Template:Centered[6]" |- |"Doom" |"Nintendo Switch" |"Port development" |"Template:Centered[6]" |- ! scope="row"|2018 |"To the Top" |"PlayStation 4" |"Port development" |"Template:Centered[6]" |- |"Wolfenstein II: The New Colossus" |"Nintendo Switch" |"Port development" | |- |"Warframe" |"Nintendo Switch" |"Port development" | |- |"Subnautica" |"Nintendo Switch, PlayStation 4, Xbox One" |"Port development" | |- ! scope="row"|2019 |"Hob: The Definitive Edition" |"Nintendo Switch" |"Port development" | |- |"Wolfenstein: Youngblood" |"Nintendo Switch" |"Port development" | |- |"Doom 3: BFG Edition[lower-alpha 1]" |"Nintendo Switch, PlayStation 4, Xbox One" |"Port development" | |- |"Torchlight II" |"Nintendo Switch, PlayStation 4, Xbox One" |"Port development" | |- ! scope="row"|2020 |"Forza Horizon 4" |"Xbox Series X/S" |"Port development" | |- |"Doom Eternal" |"Nintendo Switch" |"Port development" | |- ! scope="row"|2021 |"Apex Legends" |"Nintendo Switch" |"Port development" | |- |"Star Wars Jedi: Fallen Order" |"PlayStation 5, Xbox Series X/S" |"Port development" | |- ! scope="row"|2023 |"Bendy and the Dark Revival" |"PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S" |"Port development" | |- ! scope="row"|2025 |"Forza Horizon 5" |"PlayStation 5" |"Port development" | |}
External links
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- Pages with broken file links
- 2007 foundations in Texas
- U.S. firms founded in 2007
- Businesses located in Austin, Texas
- Privately owned Texas companies
- Texas-based video game enterprises
- Video game development firms
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- Companies of the United States by year of establishment
- Pages with reference errors