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Panic Inc.

From Alfawiki
Adapted from the English Wikipedia article Panic Inc., available under CC BY-SA 4.0Updated 28 November 2025
Panic Inc.
Company typePrivate
IndustrySoftware development, Video game publishing
Founded1997; 29 years ago (1997)
FounderSteven Frank, Cabel Sasser
Headquarters
Portland, Oregon
,
United States
Area served
Worldwide
Key people
Steven Frank, Cabel Sasser
ProductsTransmit, Nova, Coda, Unison, Audion, Playdate (gaming console)
Websitepanic.com

Panic Inc. is a software development and video game publishing firm headquartered in Portland, Oregon, United States. Established in 1997 by Steven Frank and Cabel Sasser, the company primarily develops applications for macOS and iOS, branching out into the gaming industry in 2016.

Software

Panic’s most recognized product is its premier application Transmit. Other notable offerings include the Nova code editor, which succeeded their earlier web development tool Coda, along with the Unison Usenet client and Audion media player. The company has received several Apple Design Awards acknowledging its software excellence.

Audion debuted in 1999 as a customizable MP3 player, competing with SoundJam MP—later acquired by Apple and transformed into iTunes. Panic discontinued Audion in 2004, making it available as a free download.

After retiring Audion, Panic concentrated on Unison, a Usenet reader introduced in 2004, and Stattoo, a desktop widget for displaying system statistics. In 2007, the company launched Coda, a web development application, followed by its successor Nova in 2019.

Application Operating System Category Template:Refh
Currently Supported
Transmit macOS FTP client
Nova macOS Web development
Prompt iOS Command line interface
Panic Pals iOS iMessage sticker pack
Playdate Sticker Pack iOS iMessage sticker pack
No Longer Supported
"Code Editor" iOS Web development
Audion macOS Music player
CandyBar macOS Icon management tool
Coda macOS Web development
Desktastic macOS Desktop annotation utility
Stattoo macOS System statistics display
Status Board iOS Information dashboard
Transmit iOS FTP client
Unison macOS Usenet client

Video games

Panic entered the video game publishing arena with its inaugural title Firewatch, released on February 9, 2016. Its second published game, Untitled Goose Game, launched on September 20, 2019.

Game Title Supported Platforms Developer(s) Launch Date

Firewatch

PC (Windows, macOS, Linux), PlayStation 4, Xbox One, Nintendo Switch Campo Santo 9 February 2016

Untitled Goose Game

PC (Windows, macOS), PlayStation 4, Xbox One, Nintendo Switch House House 20 September 2019

Nour: Play with Your Food

PC (Windows, macOS), PlayStation 4, PlayStation 5, Nintendo Switch Terrifying Jellyfish 12 September 2023

Thank Goodness You're Here!

PC (Windows, macOS), PlayStation 4, PlayStation 5, Nintendo Switch, Xbox Series X/S Coal Supper 1 August 2024

Arco

PC (Windows, macOS), Nintendo Switch Franek Nowotniak, Max Cahill, José Ramón “Bibiki” García, Antonio “Fáyer” Uribe 15 August 2024

Despelote

PC (Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S Julián Cordero, Sebastian Valbuena 1 May 2025
Game Title Supported Platforms Developer(s) Launch Date

Time Flies

PC (Windows, macOS), PlayStation 5, Nintendo Switch Playables 31 July 2025

Herdling

PC (Windows), PlayStation 5, Xbox Series X/S, Nintendo Switch Okomotive 21 August 2025

Blippo+

Playdate; PC (Windows), Nintendo Switch Yacht, Telefantasy Studios, Dustin Mierau, Noble Robot 'Playdate' 9 May 2025; Windows and Switch 23 September 2025

Big Walk

PC (Windows, macOS) House House 2026

Ratcheteer DX

PC (Windows), Nintendo Switch Shaun Inman TBA

This collection exemplifies Panic’s strategic approach of collaborating with pioneering independent developers to broaden its footprint within the gaming sector across diverse platforms.

Playdate

On May 22, 2019, Panic introduced Playdate, a portable gaming console created in collaboration with the Swedish company Teenage Engineering. The device includes a 1-bit display with a resolution of 400x240 pixels, a directional pad positioned on the left side, two buttons placed on the right, and a mechanical crank located along the right edge.

Games are distributed in "seasons," with two new titles released each week and automatically downloaded to the device. Users also have the option to buy games from an on-demand marketplace, sideload additional titles, and develop their own games using two provided development environments. While Panic develops some of the games, the majority are produced by independent creators such as Keita Takahashi, Zach Gage, Bennett Foddy, Shaun Inman, and Lucas Pope.

Awards

Year Application Award Category Outcome Template:Refh
2003 Transmit 2 Apple Design Awards Best Mac OS X User Experience Runner-up
2004 Unison 1.0.2a Apple Design Awards Best Mac OS X Product Runner-up
2004 Unison 1.0.2a Apple Design Awards Best Mac OS X User Experience Template:Won
2005 Transmit 3 MacWorld Best of Show Template:Won
2005 Transmit 3.2 Apple Design Awards Best Mac OS X Tiger Technology Adoption Template:Won
2007 Coda 1 Apple Design Awards Best Mac OS X User Experience Template:Won
2013 Coda 2 Apple Design Awards Mac OS X Template:Won
2021 Nova Apple Design Awards Interaction Nominated
2025 Thank Goodness You're Here! Apple Design Awards Delight and Fun Nominated