Jump to content

SETA Corporation

From Alfawiki
SETA Corporation
Company typeKabushiki gaisha
IndustryVideo games
FoundedOctober 1, 1985; 41 years ago (1985-10-01)
DefunctFebruary 9, 2009 (2009-02-09)
Headquarters
Kōtō, Tokyo
,
Japan
Area served
Japan, North America
ProductsVideo games, arcade hardware, software development tools
ParentAruze Corporation (from 1999)

SETA Corporation (株式会社セタ, Kabushiki gaisha Seta) was a Japanese company engaged in video game development and publishing, headquartered in Kōtō, Tokyo. Established on October 1, 1985, the company ceased operations on February 9, 2009. It also maintained a branch office in Las Vegas, Nevada.

The firm created and released games for various platforms, beginning with the Nintendo Entertainment System (NES) and Super Nintendo Entertainment System (Super NES). Operating mainly within Japan and North America, SETA focused on titles within the golf and puzzle categories. The company gained recognition for producing specialized hardware add-ons for Nintendo consoles, such as enhancement chips, a modem utilized in Morita Shogi 64, and a bio sensor designed for Tetris 64. Additionally, SETA developed software tools to support Nintendo system development. It was responsible for the Aleck 64 arcade platform, which was based on the Nintendo 64 architecture, and partnered with Sammy and Visco to create the SSV arcade system.

In 1999, SETA became a subsidiary of Aruze Corporation. The company discontinued its game development activities in 2004 following the release of Legend of Golfer on the GameCube. Amidst Japan’s economic challenges, SETA declared its closure in December 2008. The company officially shut down on January 23, 2009, with Aruze taking over its assets; the liquidation process was finalized at Tokyo District Court on May 25, 2009.

Former subsidiaries

  • UD Technology Inc (ユーディテック・ジャパン株式会社): Consolidated into SETA Corporation on April 1, 2004, becoming the central hub for SETA’s Unified Communication division.
  • IKUSABUNE Co., Ltd. (株式会社企画デザイン工房戦船): Absorbed into SETA Corporation on April 1, 2004; it functioned as the headquarters for SETA’s Image Contents segment.

Arcade

  • U.S. Classic (1987; distributed by Taito in North America), ranked among the top eight highest-grossing arcade titles in the United States during 1989.
  • Arbalester (1989)
  • Super Real Mahjong PV (1994), recognized as Japan’s seventh best-selling arcade PCB software in 1995.

Nintendo Entertainment System

Game Boy

Super NES/Super Famicom

TurboGrafx-16/PC Engine

  • Super Real Mahjong P5 Custom

Nintendo 64

PlayStation

  • Kanazawa Shogi '95

Saturn

  • A variety of releases including:
    • Shougi Matsuri
    • Several installments from the Super Real Mahjong series (P5, P6, P7, Graffiti)
    • Kanazawa Shougi
    • Real Mahjong Adventure "Umi-He": Summer Waltz

GameCube

Xbox 360

M65C02

  • Licensed game: Cal.50 published by Taito

Macintosh and 3DO

  • Both systems featured the title Super Real Mahjong P4

Aleck 64

The Aleck 64 arcade hardware, a joint development between SETA and Nintendo, was available solely in Japan from 1998 to 2003. It is constructed on a Nintendo 64 motherboard but enhanced with arcade-grade audio features. This partnership was intended to emulate the successful arcade-to-home conversion strategy previously established by Namco and Sony.

Prominent Aleck 64 releases include:

  • In collaboration with Hudson Soft: Eleven Beat, Star Soldier: Vanishing Earth
  • Working alongside Aruze: Hanabi de Doon! - Don-chan Puzzle, various Hi Pai Paradise titles, among others
  • Partnering with Capcom: Magical Tetris Challenge: Featuring Mickey
  • Additional titles include: Mayjinsen 3, Super Real Mahjong VS, plus projects with Altron, Visco, and Sigma (the latter unreleased)

External links

  • (archives)