Space Quest 6
| Industry | Video game development and publishing |
|---|---|
| Founded | 1980 |
| Headquarters | United States |
Space Quest 6: Roger Wilco in the Spinal Frontier is a humorous point-and-click adventure game created and released by Sierra On-Line in 1995. Serving as the sixth and concluding chapter of the Space Quest franchise, it features a wide array of parodies targeting various science fiction works.
Plot
The narrative begins with Roger Wilco facing trial for his conduct in Space Quest V, which results in his demotion to a second-class janitor position aboard the SCS DeepShip 86.
Commander Kielbasa grants him shore leave on Polysorbate LX, where an elderly woman named Sharpei schemes to prolong her life by transferring her consciousness into Roger’s companion and romantic interest, Stellar Santiago, through the use of nanites. To stop Sharpei’s scheme, Roger undergoes miniaturization to enter Stellar’s body and intervene.
The story wraps up with Roger reuniting with Stellar, while hinting at his forthcoming mission.
Development and release
Space Quest 6 was built on the SCI32 engine Rev 2.100.002, featuring Super VGA visuals at 640×480 resolution with a palette of 256 colors. Departing from earlier Sierra games, it employed a "verb bar" interface at the bottom of the screen, reminiscent of LucasArts’ SCUMM system. The artwork adopted a more cartoon-like aesthetic combined with numerous 3-D rendered images. Gary Owens returned as the narrator.
This final installment follows Roger Wilco's court-martial after his exploits in Space Quest V. Its subtitle alludes to a miniaturization sequence parodying the film Innerspace. The original subtitle was altered due to legal concerns.
Design was headed by Josh Mandel, with Scott Murphy serving as creative consultant. Mandel departed before project completion due to internal disagreements; Murphy finalized development and was credited as sole creator, resulting in some inconsistencies in puzzle design during later parts. Mandel voiced dissatisfaction over omitted content and design flaws, particularly missing parody segments and the removal of in-game hints that were instead provided in the manual.
Sierra released a special CD-ROM demo presenting an alternate storyline fully voiced by the game’s cast. This demo featured Roger battling cube-shaped toaster-headed foes called the Bjorn—a spoof of the Borg—who convert crew members into lemon sorbet. It was distributed with Sierra's Interaction Magazine, PC Gamer, early copies of Phantasmagoria, among other outlets.
Reception
By March 1996, Sierra On-Line announced that sales of the entire Space Quest series had surpassed 1.2 million copies.
Next Generation awarded Space Quest 6 three out of five stars, commenting that it remained largely consistent with earlier entries aside from changes to puzzles, stating, "If you liked the first five, you'll want this."
Gary Meredith from PC Gamer US considered it "not the best of the Space Quest series," citing declines in graphics quality and voice acting, along with criticism of the narration; however, he believed it would still satisfy series enthusiasts.
In Computer Game Review's 1995 "Adventure Game of the Year" awards, Space Quest 6 tied for third place, receiving praise for its voice performances, animation quality, and humor.
External links
- Articles with short description
- 1995 video games
- Adventure games
- Classic Mac OS games
- DOS games
- Games commercially released with DOSBox
- Parody video games
- Point-and-click adventure games
- ScummVM-supported games
- Sierra Entertainment games
- Single-player video games
- Space Quest
- Video games developed in the United States
- Windows games