Spy Hunter II
| Company type | Public |
|---|---|
| Industry | Video games |
| Headquarters | United States |
| Products | Spy Hunter II |
Spy Hunter II is a vehicular combat arcade title released in 1987 by Bally Midway, who both developed and published the game. Serving as the follow-up to the 1983 original Spy Hunter, this sequel was never adapted for other platforms and thus remained relatively unknown. George Gomez, the original game's designer, expressed disapproval of the sequel due to his lack of participation in its development.
Gameplay
While retaining core gameplay elements from the first Spy Hunter, this installment introduces a 3D overhead perspective positioned behind the vehicle. Players have access to various weapons, including oil slicks, smoke screens, and missiles. The game supports a cooperative mode for two players on a single arcade machine, utilizing a split-screen display, dual steering wheels, and a bezel. The cabinet design and related components were repurposed from Bally Midway's 1986 game Max RPM.
Legacy
Spy Hunter II was subsequently featured in compilation collections such as Midway Arcade Treasures 2 and the 2012 compilation Midway Arcade Origins, which were released for PlayStation 3 and Xbox 360, thereby introducing the title to contemporary gaming audiences.