Star Trek: First Contact (video game)
| Industry | Video games |
|---|---|
| Headquarters | United States |
Star Trek: First Contact is a video game released in 1988 by Simon & Schuster Interactive for the Apple II and MS-DOS platforms.
Gameplay
In the game Star Trek: First Contact, players guide Captain James T. Kirk and the Enterprise as they race to reach an alien species transmitting a pulse signal before the Klingon forces arrive. Alongside this mission, Kirk engages in diplomatic efforts by attending the coronation ceremony of Gothica’s mineral-rich heir, Prince Clavis.
Reception
Dennis Lynch, writing for the Chicago Tribune, complimented the game’s compelling storyline, describing it as "really quite good." In Computer Gaming World, Scorpia mentioned that the title is well-suited for novice to intermediate players, although those with advanced skills may find it can be completed rapidly.
Jeff Donahue of Home Office Computing pointed out features that would attract fans of Star Trek, including detailed graphics, crew management, the Captain’s auto-log feature, and access to Enterprise databanks, but noted it does not surpass its predecessor, Rebel Universe. The publication VideoGames & Computer Entertainment praised its enhanced options, better musical score, and improved artwork, calling it a more comprehensive experience compared to Kobayashi Alternative.