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Tac/Scan

From Alfawiki
Sega Electronics
IndustryVideo games
PredecessorGremlin Industries
ProductsTac/Scan

Tac/Scan (夕ック/スキャン) is a space combat shooter released in 1982, developed by Sega Electronics (previously known as Gremlin Industries) and published by Sega. A version for the Atari 2600 was subsequently launched in 1983. The game utilizes 3D vector graphics that switch between overhead and third-person viewpoints.[1] Players lead a squadron of seven ships, navigating enemy waves while controlling formations and executing strategic maneuvers.[2][1]

Additionally, Tac/Scan is available as an unlockable title within the PlayStation 2 edition of Sega Genesis Collection.[3]

Gameplay

The game begins with a fleet of seven ships, which can be destroyed by colliding with tunnels, enemy attacks, or the laser-armed Ahmins originating from planet Ahm. Players have the ability to recover lost ships during gameplay; however, losing the final active ship results in immediate game termination, regardless of any remaining reserve ships—this mechanic sets it apart from conventional sequential life systems.

The initial level requires players to pilot through successive enemy formations, with the choice to shoot or execute "tac" maneuvers. The second level transitions into a third-person 3D view positioned behind the squadron. The concluding stage involves maneuvering through a space warp tunnel, where avoiding contact with the tunnel walls is crucial to preserving ships.

Reception

According to Japan's Game Machine, Tac/Scan was ranked as the twenty-second most successful table arcade game in their July 1, 1983 publication.

External links

  1. ↑ 1.0 1.1 Template:KLOV game
  2. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named Atari
  3. ↑ Tac/Scan at SegaRetro