The Computer Edition of Risk: The World Conquest Game
| Industry | Video games |
|---|---|
| Headquarters | United States |
| Products | Risk: The World Conquest Game |
Risk: The World Conquest Game is a 1989 computer strategy title created by Virgin Mastertronic for the MS-DOS platform, inspired by the classic board game Risk.
Gameplay
Participants face off against as many as five AI-controlled rivals, with the option to select either the British or American editions of Risk, each incorporating their unique additional armies cards.
Reception
Computer Gaming World highlighted the advantage of having automated opponents for single-player sessions but indicated that the traditional board game might provide a richer experience due to constraints in fully representing the map on screen.
In an evaluation of various computer adaptations of Risk, Monopoly, Scrabble, and Clue for Computer Gaming World, critic M. Evan Brooks identified Risk and Clue: Master Detective as the superior titles, whereas Scrabble was rated lowest because of its awkward gameplay and visual presentation.
In 1990, the game received a perfect 5-star rating from Dragon in the "The Role of Computers" feature.
Reviews
- ACE (Advanced Computer Entertainment) – January 1989
- ASM – March 1990
- Amiga Power – May 1991
- Computer Gaming World – March 1990
- The Games Machine – April 1990
- ST Format – April 1990
- Zero – March 1990
External links
- Risk at MobyGames
- Risk: The World Conquest Game - Overview at Allgame (archived)
- Review in Compute!'s Gazette
- Review in Info
- Review in Info