Jump to content

Three-Sixty Pacific

From Alfawiki
Three-Sixty Pacific
Company typePrivate
IndustryVideo games
Foundedlate 1980s
FateAcquired by IntraCorp Entertainment Inc. in 1994
Headquarters
United States
ProductsHarpoon series, Theatre of War, Victory at Sea, Dark Castle, Armor Alley, Thud Ridge, Das Boot, Blue Max: Aces of the Great War, Beyond Dark Castle, High Command: Europe 1939-1945, Megafortress, Patriot, Sands of Fire, V for Victory series

Three-Sixty Pacific was a United States-based video game developer and publisher established in the late 1980s by enthusiasts of military history and wargaming. In 1994, the company became part of IntraCorp Entertainment Inc. through acquisition.

Games

Among their most notable creations is the highly regarded naval simulation Harpoon (1989), which drew inspiration from Larry Bond's tabletop wargame. This title earned a place in Computer Gaming's list of the 150 Best Games of All Time and set a standard for naval simulation games, leading to sequels Harpoon 2 (1992) and Harpoon 3. The company also developed Theatre of War (1992), distinguished as one of the pioneering multiplayer RTS titles.

Their catalog features the World War II naval strategy game Victory_at_Sea_(game) (1993), which was primarily designed for Macintosh systems. Earlier releases include Macintosh games such as Dark Castle (1987) and Armor Alley (1990).

Additional titles from their lineup encompass Thud Ridge: American Aces In 'Nam (1987/88), Das Boot (1992), Blue Max: Aces of the Great War (1990/91), Beyond Dark Castle (1989), High Command: Europe 1939-1945 (1992), Megafortress (1992), Patriot (1993), and Sands of Fire (1990).

Their concluding projects included entries in the V for Victory series—namely Gold-Juno-Sword (1992), Market-Garden (1993), D-Day Utah Beach (1991), and Velikiye Luki (1993)—as well as Theatre of War 2. The company also developed a game adaptation based on the novel Das Boot. Noteworthy is that Marc Ericksen provided cover art for several releases including Megafortress, Das Boot, and the entire V for Victory series.

Experiencing financial difficulties towards the end of 1993, Three-Sixty Pacific arranged a distribution partnership with Broderbund, which supplied funding to finalize both Harpoon II and Victory at Sea.

Reception

In 1993, High Command was nominated as a finalist for the "Wargame of the Year" award by Computer Gaming World, ultimately losing to Clash of Steel. Reviewers commended it as a strategic masterpiece crafted by Gregg Carter and Joey Nonnast, emphasizing its detailed informational content and robust economic modeling, establishing it as an excellent choice for realistic wargame enthusiasts.

See also

External links