Troll's Tale
| Company type | Video game |
|---|---|
| Industry | Video games |
| Predecessor | Dragon's Keep |
| Founded | 1983 |
| Founder | Sunnyside Soft |
| Fate | Acquired by Sierra On-Line |
| Headquarters | United States |
Area served | United States |
| Products | Troll's Tale (video game) |
| Parent | Sierra On-Line |
Troll's Tale is an adventure title released in 1983, created by Sunnyside Soft and distributed by Sierra On-Line for the Apple II platform. This game utilizes the same engine as Sunnyside's previous release, Dragon's Keep. By April 1983, Sierra had acquired both titles along with Bop-A-Bet, appointing Nancy Anderton to manage their line of educational software. The task of porting the game to the Atari 8-bit computers, Commodore 64, and producing self-booting disk versions for IBM PC compatible machines was undertaken by Peter Oliphant.
A collaboration between Coleco and Sierra aimed to launch a version for the ColecoVision console utilizing the Super Game Module; however, this edition was never released.
To enhance player interaction, the game was sold with a paper map showing a partial layout and included stickers designed to mark the locations of hidden treasures.
Gameplay
In this title, a troll has taken sixteen treasures from the Dwarf King and concealed them throughout his realm. The gameplay is designed to be simple, eliminating the need for players to create maps. Controls involve single-key commands for movement and actions.[1]
Sierra positioned this game primarily for children in second and third grade.[2]
External links
- Articles with short description
- 1983 video games
- Adventure games
- Apple II games
- Atari 8-bit computer games
- Commodore 64 games
- Fantasy video games
- ScummVM-supported games
- Sierra Entertainment games
- Single-player video games
- Video games about trolls
- Video games developed in the United States
- Pages with reference errors
- Pages with script errors