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Winnie the Pooh in the Hundred Acre Wood

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Winnie the Pooh in the Hundred Acre Wood
Company typeVideo game
IndustryVideo games
Founded1984; 42 years ago (1984)
FounderAl Lowe
ProductsAdventure video game
ParentSierra On-Line

Winnie the Pooh in the Hundred Acre Wood is a single-player adventure title created by Al Lowe and published by Sierra On-Line in 1984. The game was launched for the Commodore 64 and Apple II platforms and draws inspiration from Disney's Winnie the Pooh universe.

Gameplay

The setting of the game is the Hundred Acre Wood, featuring beloved characters from A. A. Milne's Winnie the Pooh tales, each missing a cherished possession. Players explore a series of static screens arranged in a grid that depict the Wood, tasked with locating and returning lost items individually. At the beginning of each session, items are placed randomly, while characters remain positioned on predetermined screens.

Interaction includes iconic locations such as Pooh’s tree, which references moments from Disney's Winnie the Pooh and the Blustery Day as well as Milne’s original narratives. Movement is restricted to four directions—North, South, East, and West—controlled via arrow keys. Items that have been dropped stay on their respective screens until collected; some objects are tied to specific locations rather than characters (for example, a board associated with the bridge). Successfully delivering an item back to its rightful owner prompts a celebratory response, culminating in a final congratulatory gathering once all ten items have been restored.

The gameplay incorporates random events like encounters with Tigger, who causes players to drop any carried items, and gusts of wind that redistribute uncollected objects throughout the Wood, increasing the difficulty of retrieval.

See also

External links