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World Opponent Network

From Alfawiki
World Opponent Network
Company typeOnline gaming platform
IndustryVideo games
PredecessorSierra Internet Gaming System (SIGS)
Founded1996
FounderSierra On-Line
Defunct2008
FateShutdown of servers
Area served
Worldwide
ProductsOnline multiplayer services for video games
OwnerSierra On-Line (until acquisition by CUC International and later Havas)
ParentSierra On-Line (originally), later standalone under Havas

The World Opponent Network (commonly known as WON or WON.net) was an online gaming platform created by Sierra On-Line, initially launched as the Sierra Internet Gaming System (SIGS). The servers utilizing SIGS and later WON technology were active from 1996 until their closure in 2008.

Among the games supported by WON were notable titles such as Homeworld, Half-Life, Outpost 2, Star Trek: Armada, Soldier of Fortune, and Dark Reign 2. Additionally, it hosted free-to-play games like Silencer and ARC, alongside the Hoyle series, which featured various casino, card, and board games.

Early development

The inception of SIGS traces back to a 1995 experimental game titled Stock Market Challenge. This technology was subsequently incorporated into Sierra’s commercial releases, beginning with Hoyle Blackjack in 1996. By the end of that year, SIGS had been integrated into seven different titles, including Hoyle Blackjack, Hoyle Casino, and Front Page Sports: Football Pro '97, among others.

History

From late 1996 until November 1997, SIGS was active within roughly twenty Sierra games. Following Sierra's acquisition by CUC International, the system was rebranded as WON on December 1, 1997. The WON website entered open beta on December 8, 1997, with its official launch occurring on April 13, 1998.

To enhance market visibility, Sierra issued the On-Line Games: Collection Series in late 1997, which included twelve online-capable titles—nine of which were enabled for WON.

WON experienced swift expansion, growing its user base to 750,000 members by September 1998 and doubling that figure to 1.5 million by March 1999. At that time, it accounted for approximately one percent of global internet traffic and ranked within the top 500 websites overall and among the top ten gaming sites.

The network forged significant collaborations that broadened its multi-developer ecosystem. In May 1997, Sierra partnered with Valve Corporation to distribute Half-Life, which became available on WON in November 1998. Subsequently, in May 1998, WON allied with GT Interactive and Epic MegaGames to introduce Unreal to the platform. By September 1999, titles from Activision, including Soldier of Fortune, were also incorporated into WON’s offerings.

After Havas acquired Sierra in August 1999, WON.net was established as a standalone entity and announced plans for European market entry. This expansion launched in France, Germany, and the United Kingdom by February 2000.

In March 2000, Havas purchased PrizeCentral.com and merged it with WON.net to create Flipside.com, effectively discontinuing the original WON.net site. Nevertheless, multiplayer server support for various games persisted via action.WON.net and other channels; the final game featuring online capabilities supported by WON was Caesar IV in September 2006.

Meanwhile, Valve independently developed the Steam platform; Sierra and Vivendi Universal only became aware of Steam’s existence at the Game Developers Conference in March 2002 when Valve announced its beta version. This revelation further strained relations between the companies. Valve subsequently updated all games previously enabled on WON to operate through Steam and terminated its last WON servers by July 31, 2004.

Similarly, in 2001 Raven Software transitioned the multiplayer component of Soldier of Fortune away from WON.net to GameSpy.

Many longstanding Sierra titles ceased online service on August 16, 2007. The final servers managed by Sierra and Activision under the WON network were officially shut down on November 1, 2008.

Legacy

Since the official shutdown of the WON servers, the majority of the roughly 100 titles that relied on WON have been offline. Nonetheless, several independent projects have attempted to bring some of these discontinued games back to life.

WON2

WON2, initially known as No-WON and PlanetWON2.com, is a non-commercial yet closed-source initiative developed by the Steamless CS Project Team starting in 2003. Its main focus is on supporting pre-Steam editions of Half-Life and its associated modifications. The creation of WON2 was driven by dissatisfaction with the performance and experience of games on Steam compared to the original WON service. Although it began as a "Steamless" adaptation of Counter-Strike 1.6, WON2 has maintained popularity because Steam mandates version 1.6, whereas a significant portion of players prefer version 1.5. As of April 2023, out of 60 active servers, 56 host Counter-Strike 1.5, with a handful offering Half-Life and Team Fortress gameplay.

While WON2 has intentions to support additional former WON titles, only Silencer received minimal development attention but was never officially released. The project saw its height between 2005 and 2010, boasting over 1,000 servers and up to 10,000 players online simultaneously. By April 2023, WON2 continues to operate with around 400 concurrent users during peak times, predominantly on servers based in China. Most related websites remain accessible; however, the project's forum has not been operational since at least August 2016.

A connected effort called "Counter-Strike Beta 6.1" leverages WON2 resources to host earlier versions of Counter-Strike. As of April 2023, there are 11 servers running beta 6.1 and one server for beta 5.2.

NeuWon and NuWON

NuWON.Net, previously known as NeuWon.com from 2014 to 2018, represents another non-commercial closed-source attempt to restore multiplayer functionality for all former WON games beyond just the Half-Life series. Originating from a Google Code project launched in 2012 by members of the Steamless CS Project Team, NeuWon officially debuted on March 13, 2016. By May 2021, NuWON supported multiplayer for 21 games (excluding Half-Life mods) with an additional eight titles undergoing testing. Though temporarily offline during 2022, NuWON’s website was once again operational as of April 2025.

NeoEE

NeoEE also traces its roots back to the same Google Code WON project initiated in 2012 alongside NeuWon. In 2013, it introduced a server featuring a fully functional lobby that supports both Empire Earth and its expansion pack The Art of Conquest (AOC).

See also

External links

  • Meet The Team at Sierra Internet Gaming System (archived)
  • WON2 – Pre-Steam versions of Half-Life and mods including Counter-Strike 1.5
  • Counter-Strike Beta 6.1 – Early beta editions of Counter-Strike
  • NeoEE – Support for Empire Earth and its AOC expansion