Zektor
| Company type | Subsidiary |
|---|---|
| Industry | Video games |
| Headquarters | United States |
| Products | Arcade video games |
| Parent | Sega |
Zektor is an arcade title from 1982 classified as a multidirectional shooter, created by Sega Electronics and released under the Sega brand. In this game, players control a spacecraft tasked with reclaiming eight cities captured by alien robots, featuring synthesized speech for the robot characters' communication.
Gameplay
The objective involves retaking eight distinct cities, each introduced by the robots at the beginning. Surrounding each city is the Defense Grid, where players face three successive waves of nimble Roboprobes that launch energy projectiles known as "Zizzers." Additionally, Moboids appear to either destroy or deflect the player’s ship. Successfully navigating these assault waves allows progression to the confrontation with the Robot overlord governing that city.
Destroying the Robot
Once the Defense Grid is cleared, players encounter the Robot overlord situated behind three rotating shields. When openings in these barriers align, players can shoot through to strike the Robot's head. The Robot constantly fires "Zizzers" and gradually shrinks within the protective barriers, demanding accurate shots for destruction. Eliminating the Robot liberates the city and grants an extra life. After all eight cities are liberated, the game cycles through endless waves.
Legacy
Zektor appears as a hidden unlockable in the PlayStation 2 edition of Sega Genesis Collection, preserving its inclusion in compilations of classic arcade games.