Zenonia
| Company type | Private |
|---|---|
| Industry | Video games |
| Headquarters | South Korea |
Area served | Worldwide |
| Products | Zenonia series |
Template:Infobox video game Zenonia (Korean: 제노니아) is an action role-playing game developed and published by Gamevil for multiple platforms including iOS, Android, PlayStation Portable, Nintendo DSi, Zeebo, and Windows Mobile. The title debuted on the App Store on May 24, 2009 and later became available on the Google Play Store starting March 27, 2010. The PlayStation Portable version was launched on October 12, 2010.
Gameplay
Players take control of the protagonist Regret using an on-screen directional pad positioned in the bottom left area of the display.[1] The game offers numerous optional side quests that allow players to delve deeper into the game's universe. Player decisions can influence the main narrative path by shifting Regret's moral alignment toward either good or evil. There are three distinct character classes available: Paladin, Warrior, and Assassin, each providing a unique combat approach. The title boasts hundreds of weapons and includes an extensive skill tree tailored to each class. According to Gamevil, Zenonia delivers approximately 40 hours of gameplay.
The visual representation of Regret adapts dynamically based on the weaponry and armor equipped.[2]
Synopsis
The central character of Zenonia is Regret, a young man whose background remains a mystery at the start. His main objective throughout the game is to uncover the truth behind the death of his adoptive father, Pardon, who was killed by a demon, followed by confronting an even greater malevolent force.
Development
Zenonia was created and published by Gamevil, serving as a port of a well-known mobile game originating from South Korea. A significant portion of the effort involved in adapting the game for the iPhone focused on translation tasks.
The 1.1 update launched on June 29, 2009, brought enhancements to the touch interface, including enlarging and adding semi-transparency to certain on-screen buttons. These changes made controls more precise without obstructing the player's view of gameplay. Additionally, the update reduced the frequency with which players needed to consume food and repair equipment, thereby improving overall gameplay flow by minimizing trips back to towns. Features introduced with Apple's iOS 3.0, released on June 17, 2009, were incorporated into Zenonia, enabling players to listen to their own MP3 tracks instead of the default in-game music.
In January 2010, the game was localized into Portuguese (Brazilian) and launched for the Zeebo, a Brazilian gaming console.
The Android version of Zenonia was made available on March 27, 2010. It supports both HVGA and WVGA screen resolutions and runs on Android operating systems version 1.5 and above. Subsequently, it was released for Nintendo's DSiWare service in North America on September 27, 2010, followed by a release in the PAL region on December 24, 2010. On October 12, 2010, it also became available for the PSP platform.
Reception
Zenonia has been met with predominantly favorable critiques, often drawing visual comparisons to classic titles from the The Legend of Zelda and Final Fantasy franchises. The narrative has been commended for its clever writing and engaging humor. Recognized by PC Magazine as an essential title for iPhone users, the game has solidified its reputation among mobile RPGs. Tracy Erickson from Pocket Gamer honored the game with a Silver Award, describing it as "classic role-playing at its finest." Additionally, Pocket Gamer named it the Best Adventure/RPG Game for iPhone in 2010.
Sequels
Following the original, Gamevil released Zenonia 2: The Lost Memories, introducing four distinct characters, each possessing unique skills and combat styles: Lu, a melee paladin; Ecne, a gunner specializing in ranged attacks; Morpice, a magician wielding magic from a distance; and Daza, a close-combat warrior. This installment offers an enhanced character customization system featuring over 1200 new items that not only boost combat attributes but also alter the character's visual appearance. Players encounter fresh environments designed to increase difficulty, including slippery ice surfaces, climbable ledges, and streams of molten lava. Additionally, the game incorporates player versus player (PvP) combat within compact arenas, with each of the four towns presenting a distinct arena configuration.
Zenonia 2 debuted on the iOS App Store on March 29, 2010, followed by its release on the Google Play Store on December 24, 2010.
Subsequently, Zenonia 3 launched on April 28, 2011, for iOS users and later became available on Google Play on August 1, 2011.
The sequel to this title, Zenonia 4, was first released in Korea on September 26, 2011. It reached the Apple App Store on December 22, 2011, and was made accessible via Google Play on February 10, 2012.
Zenonia 5 arrived in the Google Play Store on November 29, 2012, with its iOS version launching shortly after on January 10, 2013.
The series continued with Zenonia S, which was globally released across both the Google Play Store and Apple App Store in July 2015.
References
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- Official website missing URL
- 2008 video games
- Action role-playing video games
- Android (operating system) games
- Bada games
- DSiWare games
- IOS games
- PlayStation Network games
- PlayStation Portable games
- Role-playing video games
- Single-player video games
- Video games developed in South Korea
- Windows Mobile games
- Zeebo games