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Airball (video game)

From Alfawiki
Adapted from the English Wikipedia article Airball (video game), available under CC BY-SA 4.0Updated 9 August 2025
Microdeal
IndustryVideo games
ProductsAirball (video game)

Airball is a video game from 1987 created and distributed by Microdeal. The game was designed by Ed Scio, with visual artwork by Pete Lyon and a soundtrack composed by Paul Shields. Originally launched for the Dragon 32/64 and TRS-80 Color Computer, it was subsequently adapted for platforms including Atari ST, Amiga, MS-DOS, Atari 8-bit computers, and Game Boy Advance. An Apple IIGS version was also produced but sold fewer than 150 units. A planned adaptation for the Nintendo Entertainment System by Novotrade and Tengen was ultimately cancelled.

Gameplay

In the game, players control a bouncing ball within isometric arenas, inflating it at various stations that act as checkpoints. The ball’s air pressure is tracked by a gauge, and overinflation results in the ball bursting. Movement is managed through directional inputs combined with jumping to evade hazards such as spikes. Collecting gems, which appear randomly, increases the player’s score. The gameplay also involves ascending stairs via jumps, with remaining lives displayed on screen.

Reception

David Plotkin, writing for STart, commended Airball for its impressive graphics and musical score, recommending it to gamers who enjoy a demanding challenge requiring composure and adventurous spirit.