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Aubrey Hodges

From Alfawiki
Aubrey Hodges
Occupation(s)Composer, musician, multi-instrumentalist
Years active1985–present
Known forVideo game music composition and sound design

Aubrey Hodges is a United States-based composer, musician, and multi-instrumentalist renowned for his work in video game music. Launching his professional sound career in 1985, he has been involved in crafting music and sound design for the video game industry since 1991. His extensive credits feature prominent franchises including King's Quest, Space Quest, and Quest for Glory, alongside contributions to PlayStation editions of Doom, as well as the Nintendo 64 adaptations of Quake and Quake II.

Hodges is proficient with numerous instruments spanning strings, brass, and percussion sections, composing in a variety of musical genres. In addition to his video game work, he releases independent albums under his own name.

Video games

Aubrey Hodges has provided audio for more than 200 video game titles, including significant projects such as:

Video games
Title Year System(s) Notes
Roberta Williams' Mixed-Up Mother Goose 1991 MS-DOS, FM Towns, Windows Sound effects
EcoQuest: The Search for Cetus 1991 MS-DOS, Windows Sound effects
Conquests of the Longbow: The Legend of Robin Hood 1991 MS-DOS Sound effects
Quest for Glory I: So You Want To Be A Hero 1992 MS-DOS Sound effects
The Shadow of Yserbius 1993 MS-DOS Sound effects (with Russell Lieblich)
Quest for Glory: Shadows of Darkness 1993 MS-DOS Sound effects
Hoyle Classic Card Games 1993 MS-DOS Sound effects
Freddy Pharkas: Frontier Pharmacist 1993 MS-DOS Sound effects
Kyle Petty's No Fear Racing 1995 SNES Sound effects
Fun 'n Games 1995 3DO Sound effects
Doom 1995 PlayStation, Sega Saturn Sound effects
Final Doom 1996 PlayStation Sound effects
Robotron X 1996 PlayStation Sound effects
Doom 64 1997 Nintendo 64 Sound effects
Robotron 64 1997 Nintendo 64 Sound effects
Quake 1998 Nintendo 64 Sound effects
NFL Blitz 1998 Arcade, Nintendo 64, PlayStation, Windows Video and audio editing
Bio F.R.E.A.K.S. 1999 PlayStation, Nintendo 64 Audio support
Ready 2 Rumble Boxing 1999 Various platforms Design team member
Quake II 1999 Nintendo 64 Credited as Ken "Razor" Richmond
Rampage 2: Universal Tour 1999 Multiple platforms Audio support
Offroad Thunder 2000 Arcade, PlayStation 2, Xbox, GameCube Collaboration with Dale Stump
Quake III Arena 2000 Dreamcast Audio support role
Ready 2 Rumble Boxing: Round 2 2000 Nintendo 64 Music development manager
NBA Hoopz 2001 Dreamcast, PlayStation, PlayStation 2 Special thanks credit
Spy Hunter 2001 Multiple platforms Music development manager position
Legion: The Legend of Excalibur 2002 PlayStation 2 Music development manager and FMV audio editor
Haven: Call of the King 2002 Various platforms Audio director and dialogue editor
Fire Blade 2002 Multiple platforms Speech and music development manager responsibilities

His additional work encompasses leading audio direction on prominent sports franchises such as Madden NFL and NASCAR titles from 2003 through 2008. Hodges has also contributed to mobile and indie projects including NinJump, and Army of Darkness: Defense. More recently, his involvement extends to AAA productions with acknowledgments on Halo: The Master Chief Collection, audio contributions for Gears Tactics, soundtrack pieces for Doom Eternal, and holding both audio director and composer roles for the forthcoming release of Immortals of Aveum.

Voice acting

Title Character(s)
Fire Blade Additional voices (shared across multiple roles)
Legion: The Legend of Excalibur Additional voices
Haven: Call of the King Will, Chamber Of Ruin Blind Man, Henchman, Guard 2
Freaky Flyers Soldier, Newsreel Announcer

Other work

Year Title Details
2012 Journey into the Dark Places
Refelctions of Veldra
2013 Journey into the Sacred Places
Free Stuffs: Volume 1
2014 Above All the Thorns Collaboration with Mattie Mills
2017 The SynthBots: Beethoven Quartets Vol I In partnership with John Hodges
2018 Journey into the Dark Places: Vol. 2