Body Blows Galactic
| Industry | Video game development |
|---|---|
| Headquarters | United Kingdom |
| Products | Body Blows Galactic |
Body Blows Galactic is a fighting game created and released by Team17 in 1993, specifically for Amiga computer systems. Serving as the follow-up to the 1992 title Body Blows, it later had its characters and stages merged with those from the original in the compilation Ultimate Body Blows.
Gameplay
After triumphing in a worldwide martial arts contest, protagonists Danny and Junior advance to an interstellar tournament aiming to claim the title of supreme galactic fighter.
The mechanics closely mirror those found in the initial Body Blows installment. Players can engage in solo play, compete head-to-head, or participate in an eight-player tournament format.
The roster includes 12 fighters hailing from six different planets, with no designated boss opponents featured.
Development
Development was undertaken by a team of six individuals over a nine-month period. A superior version optimized for the AGA-powered Amiga 1200 boasted richer visual backgrounds alongside enhanced audio effects and music composed by Steven and Gary Nicholas.
Reception
Body Blows Galactic was met with largely favorable critiques. Amiga Computing awarded it a 93% score, praising it as the premier beat'em up available on Amiga. In a comparative review by Amiga Action, it achieved an 84% rating, surpassing competitors such as Mortal Kombat and Elfmania particularly in categories like "Atmosphere" and "Two Player Game". Conversely, CU Amiga rated the game lower at 57%, highlighting issues with character balance.
Additional evaluations include scores of 86% from ACAR, 90% from Amiga Dream, 91% by Amiga Force, 88% in Amiga Format, 83% through Amiga Joker, 72% from Amiga Power, and 87% given by The One. In a 1995 feature, Matt Broughton of The One commended Kai-Ti as the most visually appealing character among Amiga fighting games.