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Breach 3

From Alfawiki
Impressions Games
IndustryVideo game development
ProductsBreach 3

Breach 3 is a 1995 real-time tactics title created by Impressions Games and distributed by Sierra On-Line. This installment serves as the follow-up to Breach and its successor, Breach 2.

Gameplay

In Breach 3, players oversee a combat squad navigating through individual missions in a real-time tactics environment. The game employs a pausable real-time mechanic and has drawn comparisons to games such as Jagged Alliance and UFO: Enemy Unknown.

Reception

Christopher Lindquist from PC Entertainment observed that although the mercenary-themed game genre had progressed, Breach 3 failed to evolve accordingly. Similarly, Computer Game Review remarked that the title "would've been awesome if released on schedule." In contrast, T. Liam McDonald of PC Gamer US described it as "an entertaining return to when this was groundbreaking gameplay," despite its minimal modernization for current expectations.

External links