EA Pacific
| Company type | Subsidiary |
|---|---|
| Industry | Video game development |
| Predecessor | Mastertronic, Virgin Games, Burst Studios, Westwood Pacific |
| Founded | 1986 |
| Defunct | 2003 |
| Fate | Merged into EA Los Angeles |
| Headquarters | Irvine, California , United States |
| Parent | Electronic Arts |
EA Pacific originated as the American development branches of Mastertronic and Virgin Games, later evolving into Burst Studios and subsequently Westwood Pacific. This game development company was located in Irvine, California and operated under the North American division of Virgin Interactive.
Established in 1986 as a subsidiary of Mastertronic, the initial team featured notable members such as Randall Masteller, followed by industry veterans including Darren Bartlett, David Perry, and John Botti. Many of these individuals went on to create their own game studios. In 1995, following advice from producer Neil Young, the division adopted the name Burst Studios.
Burst Studios encountered difficulties with project delivery; Brett W. Sperry, Virgin Interactive's global publishing president, remarked in 1997 that although the studio was logically organized, it struggled to meet deadlines consistently. In August 1998, Electronic Arts acquired Burst Studios alongside Westwood Studios and Virgin’s North American publishing division. The studio was then renamed Westwood Pacific and contributed to games such as Nox and Command & Conquer: Red Alert 2.
The studio later took on the name EA Pacific, retaining several former Westwood Studios employees who worked on significant titles like Command & Conquer: Generals (2003). In 2003, EA Pacific was merged into EA Los Angeles, with some team members transitioning to Petroglyph Games.
Technology
In 2001, EA initiated development of a new 3D engine called the Strategy Action Game Engine (SAGE). This engine was derived from Westwood Studios’ W3D engine, itself a heavily modified version of the SurRender 3D engine created by Hybrid Graphics Ltd.. Westwood initially implemented W3D in games such as Command & Conquer: Renegade and Earth & Beyond.
The debut title utilizing SAGE was Command & Conquer: Generals, developed by EA Pacific and finalized by EA Los Angeles. This enhanced engine supported features like dynamic lighting with realistic shadows and reflections, improved visual effects, and a stop-motion camera system. SAGE continued to power EA Los Angeles’s Command & Conquer franchise as well as the real-time strategy games The Lord of the Rings: The Battle for Middle-earth series.
Subsequent Command & Conquer releases starting with Command & Conquer 3 incorporated significant engine enhancements including PlayStation 3 compatibility, an upgraded RNA rendering system, dynamic environmental music, along with various internal upgrades. The RNA label pertained exclusively to the renderer component rather than the entire engine. The final game employing SAGE technology was Command & Conquer 4: Tiberian Twilight.
Games
| Year | Title | Platform(s) |
|---|---|---|
| Under Mastertronic International/Virgin Mastertronic International | ||
| 1986 | Las Vegas Video Poker | Commodore 64 |
| Atari 8-bit | ||
| DOS | ||
| The Slugger | PC Booter | |
| 1987 | Venom | PC Booter |
| Metropolis | PC Booter | |
| Shard of Inovar | DOS | |
| Five-a-Side Indoor Soccer | PC Booter | |
| Storm | PC Booter | |
| Prowler | PC Booter | |
| Kobayashi Naru | PC Booter | |
| Trilogy | PC Booter | |
| 1988 | Quarterback | PC Booter |
| Rasterscan | PC Booter | |
| Jonah Barrington's Squash | PC Booter | |
| Double Dragon | DOS | |
| 1989 | Turbo Champions | DOS |
| House of Cards | DOS | |
| Barbarian | DOS | |
| Artura | DOS | |
| Strike Zone Baseball | DOS | |
| 1990 | 'Caesars Palace' | 'DOS' |
| 'Scrabble: The Deluxe Computer Edition' | 'DOS' | |
| 'Spot: The Video Game' | 'DOS' | |
| 'Spot: The Video Game' | 'NES' | |
| 'Spot: The Video Game' | 'Amiga' | |
| '1991' | 'Caesars Palace' | 'Game Boy' |
| As Virgin Games/Virgin Interactive' | ||
| '1991' | 'Risk' | 'Macintosh' |
| 1992' | 'Caesars Palace' | 'Macintosh' |
| 'Deluxe Scrabble' | 'Microsoft Windows' | |
| 'M.C. Kids' | 'NES' | |
| 'Monopoly Deluxe' | 'DOS' | |
| 'Monopoly Deluxe' | 'Microsoft Windows' | |
| 'Prince of Persia' | 'Game Boy' | |
| 'Mick & Mack as the Global Gladiators' | 'Sega Genesis' | |
| 'Club Racquetball' | 'Macintosh' | |
| 1993' | 'Cool Spot' | 'Sega Genesis' |
| 'Cool Spot' | 'SNES' | |
| 'RoboCop vs. The Terminator' | 'Sega Genesis' | |
| 'Color a Dinosaur' | 'NES' | |
| 'Double Dragon' | 'Game Gear' | |
| 'The Terminator' | 'Sega CD' | |
| 'Disney's Aladdin' | 'Sega Genesis' | |
| 1994' | 'Disney's The Jungle Book' | 'Sega Genesis' |
| 'Disney's The Jungle Book' | 'SNES' | |
| 'Demolition Man' | '3DO' | |
| Under Burst Studios' | ||
| 1996' | "Spot Goes to Hollywood" | "PlayStation" |
| "Spot Goes to Hollywood" | "Sega Saturn" | |
| "Toonstruck" | "DOS" | |
| 1997' | "Grand Slam" | "Microsoft Windows" |
| "Grand Slam" | "PlayStation" | |
| "Grand Slam" | "Sega Saturn" | |
| "SubSpace" | "Microsoft Windows" | |
| As Westwood Pacific' | ||
| "1998' | "Golden Nugget 64" | "Nintendo 64" |
| "2000' | "Nox" | "Microsoft Windows" |
| "2000' | "Command & Conquer: Red Alert 2" | "Microsoft Windows" |
| Operating as EA Pacific' | ||
| "2003' | "Command & Conquer: Generals" | "Microsoft Windows" |
Cancelled Projects
- Freak Boy
References
External links
- Articles with short description
- Video game development studios
- Subsidiaries of Electronic Arts
- Former video game companies in the United States
- Video game studios founded in 1995
- Video game studios closed in 2003
- Defunct corporations located in Greater Los Angeles
- Defunct video game companies of the United States