Goldrunner
| Industry | Video game publishing |
|---|---|
| Founded | 1980s |
Key people | Steve Bak, Pete Lyon |
| Products | Goldrunner |
Goldrunner is a vertically scrolling shooter created by Steve Bak and Pete Lyon for the Atari ST, released by Microdeal in 1987, featuring a soundtrack composed by Rob Hubbard. Subsequently, an Amiga version was launched, followed by the 1988 follow-up titled Goldrunner II.
Gameplay
In Goldrunner, players control a golden spacecraft armed with dual laser cannons, navigating freely through vertically scrolling massive ring worlds. The objective involves demolishing various structures. The ship is equipped with a speed boost function for increased acceleration and allows lateral movement reminiscent of the gameplay found in Defender.
Legacy
Goldrunner II preserved the visual style and gameplay mechanics of its predecessor. Plans for a third entry, Goldrunner 3D, aimed to evolve the series from its 2D scrolling roots into a more sophisticated three-dimensional format. Although initially showcased in 1989, development delays postponed its release until 1992 when Ocean published it under the name Epic.
Reception
Rich Teverbaugh, writing for Antic, commended Goldrunner II for its impeccable execution and distinctive gameplay innovation. Despite sparse documentation, he regarded it as an excellent choice for players interested in novel gaming experiences.