Nintendo Research & Development 2
| Company type | Internal division |
|---|---|
| Industry | Video games, Consumer electronics |
| Founded | 1970s |
| Founder | Nintendo |
| Defunct | 2004 |
| Fate | Integrated into Nintendo SPD |
| Headquarters | Kyoto , Japan |
Key people | Masayuki Uemura (former general manager), Kazuhiko Taniguchi (general manager from 2004) |
| Products | Video game consoles (Family Computer/NES, Super Famicom/SNES, Satellaview), Electronic games (Color TV-Game series), Video games (Radar Scope, Donkey Kong, Marvelous: Another Treasure Island, etc.) |
, widely recognized as Nintendo R&D2, was an internal division within Nintendo in Japan that specialized in both software and hardware accessory development. Although their main tasks involved creating system operating software and providing technical assistance, the group resumed game development activities during the 1990s, helping launch prominent designers such as Eiji Aonuma, who developed Marvelous: Another Treasure Island.
Originating as a subdivision split off from Nintendo Research & Development No. 1 Department, R&D2 was initially managed by Masayuki Uemura, previously employed at Sharp Corporation. Utilizing Sharp’s expertise in solar technology, Uemura’s team produced the popular Nintendo beam gun games, which sold more than one million units. In 2004, leadership passed to Kazuhiko Taniguchi following Uemura’s departure. Eventually, Nintendo R&D2 was integrated into Nintendo SPD.
History
The R&D2 division was founded by Nintendo during the 1970s.
In 2004, Masayuki Uemura retired from his role as general manager and took up a professorship at Ritsumeikan University in Kyoto, while continuing to offer guidance to Nintendo Research & Engineering.
Electronic games
| Year | Title | Ref. |
|---|---|---|
| 1977 | Color TV-Game 6 | [1] |
| Color TV-Game 15 | [1] | |
| 1978 | Color TV-Game Racing 112 | [1] |
| 1979 | Color TV-Game Block Breaker | [1] |
| 1980 | Computer TV-Game | [1] |
Video game consoles
| Year | Title | Ref. |
|---|---|---|
| 1983–1985 | Family Computer / Nintendo Entertainment System | [1] |
| 1990–1991 | Super Famicom / Super Nintendo Entertainment System | [1] |
| 1995 | Satellaview | [1] |
Video games
| Year | Title | Platform(s) | Ref. | |
|---|---|---|---|---|
| 1980 | Radar Scope | Arcade | [2] | |
| 1983 | Donkey Kong | NES | [3] | |
| Donkey Kong Jr. | NES | [3] | ||
| Mahjong | NES | [3] | ||
| Donkey Kong Jr. Math | NES | [3] | ||
| 1991 | NES Open Tournament Golf | NES | [4][5] | |
| 1996 | Marvelous: Mōhitotsu no Takarajima | SFC | Cite error: The opening <ref> tag is malformed or has a bad name
| |
| 1997–1998 | BS Zelda no Densetsu: Inishie no Sekiban | Satellaview | Cite error: The opening <ref> tag is malformed or has a bad name
| |
| Sutte Hakkun | Satellaview, Super Famicom | Cite error: The opening <ref> tag is malformed or has a bad name
| ||
| 1999 | Super Mario Bros. Deluxe | GBC | [6][5] | |
| 2000 | Kirby Tilt 'n' Tumble | Game Boy Color | [7] | |
| 2001 | Super Mario Advance | Game Boy Advance | [5] | |
| Super Mario World: Super Mario Advance 2 | Game Boy Advance | [5] | ||
| 2002–2003 | The Legend of Zelda: A Link to the Past and Four Swords | 'GBA' | ||
| 'Yoshi's Island: Super Mario Advance 3' | 'GBA' | |||
| 'Super Mario Advance 4: Super Mario Bros. 3' | 'GBA' |
External links
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Cite error: Invalid
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