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Star Trek: Starship Creator Warp II

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Adapted from the English Wikipedia article Star Trek: Starship Creator Warp II, available under CC BY-SA 4.0Updated 29 November 2025
Simon & Schuster Interactive
IndustryVideo games
Headquarters
United States
ProductsStar Trek: Starship Creator Warp II

Star Trek: Starship Creator Warp II is a 2000 American computer simulation game focused on vehicle design, developed by Imergy and released by Simon & Schuster Interactive. Serving as the follow-up to the 1998 title Star Trek: Starship Creator, it features backward compatibility and enables players to import their crafted starships into the multiplayer environment of Star Trek: Deep Space Nine: Dominion Wars (2001). Users are tasked with constructing starships, assigning crew members from the Star Trek franchise, and undertaking various missions.

Gameplay

Expanding upon its predecessor from 1998, Warp II allows users to design vessels from both Star Trek: The Original Series and subsequent series within the franchise. Players equip their starships with systems like warp drive technology and armaments before selecting their crew. The game also permits importing personal photographs for creating customized crew characters. During missions, up to two ships can be deployed concurrently.

Backward compatibility enables exporting four different ship classes into the multiplayer mode of Star Trek: Deep Space Nine: Dominion Wars (2001). This feature led to Warp II being packaged alongside Dominion Wars.

Production

This title marked Simon & Schuster’s second entry in the Star Trek video game lineup. Writer Peter David, along with Kathleen O'Shea David, developed ten missions for the game, three of which were included in the final product. The release occurred internationally on June 12, 2000, beginning in the United States and followed later that year by a launch in the United Kingdom.

Reception

Lisa Karen Savignano from Allgame commended the diversity of missions and the option to create custom scenarios, though she mentioned a learning curve associated with the creation tools. She also criticized the decision to print the game manual on a poster but praised its interoperability with Star Trek: Deep Space Nine: Dominion Wars for enhancing gameplay longevity. In contrast, Maximum PC listed it among their "Lemons of the Year" for 2000, describing the experience as more unpleasant than suffering from excessive Romulan ale consumption or contracting Tribble VD.

External links