Empire II: Interstellar Sharks
| Industry | Video games |
|---|---|
| Headquarters | United States |
| Products | Empire II: Interstellar Sharks |
Empire II: Interstellar Sharks is a 1982 title developed for the Apple II platform and released by Edu-Ware. It serves as the middle entry in the Empire series, succeeding Empire I: World Builders (1981) and preceding Empire III: Armageddon (1983).
Gameplay
Taking place 1200 years after the events of World Builders, during the zenith of the galactic Empire's dominance, players choose from three distinct roles: pilot, businessman, or diplomat. The objective is to accumulate sufficient wealth to purchase and outfit a personal starship. Ultimately, players aim to journey to Triskelion, the heart of the Empire, and challenge the reigning Empress.
Reception
Softalk recognized Interstellar Sharks for its enhanced gameplay compared to the original installment but highlighted the lengthy time investment required for character development. The intricate game mechanics and procedural obstacles contribute to slower advancement, which may test player patience. Nevertheless, those who persist are rewarded with a strong sense of achievement, a hallmark of Edu-Ware's gaming experiences.
External links
- Interstellar Sharks review at The CRPG Addict.