Rendezvous: A Space Shuttle Simulation
| Industry | Video games |
|---|---|
| Founded | 1982 |
| Products | Rendezvous: A Space Shuttle Simulation |
Rendezvous: A Space Shuttle Simulation, developed by Titan Computer Products and NASA scientist Wesley Huntress, is a space simulator released in 1982 by Edu-Ware.
Description
This flight simulation, accompanied by a comprehensive "Spacecraft Operations" manual designed for educational purposes, was promoted as both an instructive and enjoyable experience.
The program simulates a standard Space Shuttle mission involving servicing a space station, with key mission stages including Earth Lift-Off, Orbital Rendezvous, Approach, and Alignment and Docking.
Initially launched for the Apple II platform in 1982, it garnered favorable feedback from industry reviewers.
Reception
Stanley Greenlaw, writing for Computer Gaming World, commended Rendezvous for its combination of educational merit and entertainment value. He emphasized its usefulness as a teaching resource across subjects such as General Science, Earth Science, and Physics. Additionally, he noted its attraction to players who appreciate cognitive challenges like orbital rendezvous calculations alongside coordination tasks involved in docking procedures. He regarded it as an important contribution to both educational and gaming software.