Blaine (Ultima)
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This compilation lists key or frequently appearing characters within the Ultima series of video games, specifying the titles in which they are featured.
The Avatar and Allies
- Yes : The character is present in that installment.
- No : The character does not appear.
- Join : The character can join or has joined the Avatar's group.
- AE : An alternate persona of the character is present.
- AEJ : An alternate persona appears and may become part of the party.
- M/R : The character is solely mentioned or alluded to.
| Character | U0 | U1 | U2 | U3 | U4 | U5 | U6 | SE | MD | UU1 | U7:BG | UU2 | U7:SI | U8 | U9 | UO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| The Avatar | No | Yes[lower-alpha 1] | Yes[lower-alpha 1] | Yes[lower-alpha 1] | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | M/R |
| Iolo | No | Yes | Yes | Yes | Join | Join | Join | AEJ[lower-alpha 2] | AE[lower-alpha 3] | No | Join | Yes | Join | No | Yes | M/R |
| Shamino | No | Yes | No | Yes | Join | Join | Join | AEJ[lower-alpha 4] | AEJ[lower-alpha 5] | No | Join | No | Join | No | Yes | Yes |
| Dupre | No | No | Yes | Yes | Join | Join | Join | AEJ[lower-alpha 6] | AE[lower-alpha 7] | No | Join | Yes | Join | No | Yes | Yes |
| Jaana | No | No | No | No | Join | Join | Join | |||||||||
| Julia
... | ||||||||||||||||
| Gwenno
... | ||||||||||||||||
| Other companions (Sentri, Gorn, Johne, Maxwell, Toshi, Saduj, Seggallion, Beh Lem, Blaine, Leodon, Leonna, Sherry, Spark, Tseramed, Selina, Boydon, Stefano, Wilfred, Petra, Sethys, Automaton, Raven, Spector) |
The Stranger and the Avatar
In the initial Ultima installments, the player-character was known as the Stranger, featuring an open-ended gameplay style that permitted completing quests through theft or combat. Following Ultima III, creator Richard Garriott encountered backlash from parents concerned about immoral behavior and alleged Satanic themes, largely due to the demonic villain depicted on the game’s cover. To address these concerns, Garriott incorporated profound concepts and symbolism in later releases, drawing inspiration from a television program about Hinduism and the notion of the Avatar. This led to the establishment of eight Virtues guiding the protagonist in Ultima IV.
The Avatar made its first appearance in Ultima IV, where the character’s mission was to embody these Virtues and recover the Codex of Ultimate Wisdom.[1] In subsequent entries, the Avatar overthrew a despotic ruler (Ultima V), negotiated peace between humans and gargoyles (Ultima VI), and faced off against the Guardian in Ultima VII and VIII, culminating in their mutual annihilation in Ultima IX: Ascension.
Except for Ultima IX, players had the freedom to name their Avatar; however, Ultima VIII standardized the Avatar’s appearance as a blond-haired, blue-eyed male. Earlier titles allowed customization of race, gender, and physical features.[2] Dialogue systems evolved from keyword-based commands in Ultima IV to fully voiced conversations in Ultima VII and Ultima Underworld, with digitized speech introduced in Ultima IX.
Initially crafted as a neutral figure for players to project themselves onto,[3] the Avatar helped popularize the term "avatar" as a digital persona.[4] It was among the earliest games to provide options for race and gender selection, allowing players to reflect their own identities,[5] before gradually developing into a more defined character.[6]
The Eight Companions
In Ultima IV, eight Companions accompany the Stranger on his journey to become the Avatar. Only seven actively join him since one Companion shares the Stranger’s profession and is therefore excluded. Each Companion practices a trade connected to one of the eight Virtues and their respective towns. These followers are introduced as the Avatar’s earliest allies and reappear throughout later Britannia-centered titles such as Ultima IV, V, VI, VII (Part I), and IX, often joining parties or assuming new roles.
- Iolo is a celebrated bard and crossbow craftsman residing in Britain during Ultima IV. Along with his wife Gwenno—introduced in Ultima V—he composed the song "Stones." Iolo owns Smith, a talking horse known for his wit, and by Ultima VII manages two bow shops. He is modeled after David R. Watson, a real-life bowyer and musician.
- Shamino Sallé Dacil hails from Skara Brae as a ranger who once ruled an ancient Sosarian kingdom alongside the King of the White Dragon. After assisting the Stranger in Ultima I, he became stranded in Britannia following continental separation, leaving behind his lover Beatrix. Shamino joins the Avatar on Serpent Isle in Ultima VII Part II, where Beatrix’s spirit ultimately grants him forgiveness. His name derives from Richard Garriott’s persona within the Society for Creative Anachronism.
- Dupre serves as a paladin and mayor of Trinsic who pledges himself to aid the Stranger’s quest. He becomes a recurring companion knighted between Ultima VI and VII. Known for his enjoyment of wine and women, Dupre accumulates a bar tab during Ultima VII that players can settle. He sacrifices himself protecting Serpent Isle but is resurrected in Ultima IX to combat the Guardian. Dupre is inspired by Garriott’s friend Greg Dykes.
- Jaana functions as a druid allied with Lord British who opposes Blackthorn’s rule as an outlaw. She later acts as Cove’s healer and supports efforts against the Guardian. Her name honors a Finnish acquaintance of Garriott.
- Julia is a tinker from Minoc with a Scottish accent who exposes flaws in ship construction during Ultima VII. She confesses her affection for the Avatar in Ultima IX. Julia is based on a former romantic partner of Garriott.
- Katrina is a shepherdess who survived a daemon assault that devastated Magincia. She remains among its ruins while New Magincia embraces Humility, becoming its sole citizen until revived by the Avatar. Katrina draws inspiration from Garriott’s friend known as Trina.
- Geoffrey is a fighter encountered in Jhelom who rises to captain of guards defending against gargoyle attacks before retiring at Lord British’s castle. Geoffrey is modeled after Jeff Hillhouse, Origin’s first employee.
- Mariah is an adventurous mage from Moonglow who seeks excitement. After Shadowlord attacks force her into hiding at Lycaeum, she assists the Avatar. In Ultima VI, she translates gargoyle inscriptions but suffers depression due to widespread mage madness—an affliction remedied by the Avatar. Mariah is based on Garriott’s personal assistant Michelle Caddel.
Additional Allies
Starting from Ultima V, the Avatar has the opportunity to enlist a variety of companions beyond the core Eight. Some of these characters reappear in multiple installments, while others have more limited or singular appearances.
- Gwenno serves as an entertainer, scholar, and adventurer, frequently accompanying her spouse Iolo. In Ultima V, she is credited with crafting the lyrics for the song "Stones". Her persona is inspired by Kathleen Jones, the wife of David R. Watson (Iolo).
- Sentri debuts as a swashbuckler in Ultima II and later attains the title of Baron of Serpent Hold. By Ultima VII, he lives in Britain and provides complimentary training to the Avatar and their allies. Although absent in Ultima IX, his enchanted leggings can be found in Trinsic.
- Gorn is a barbarian prisoner who assists the Avatar’s escape in Ultima V and returns as a companion in Ultima VI. Modeled after Arnold Schwarzenegger’s Conan, he makes a brief appearance in Ultima VII.
- Johne, who eventually becomes known as Captain John, was driven insane by fragments of the Gem of Immortality, leading to the creation of the Shadowlords. Discovered stranded in Ultima V, he joins the party seeking redemption and by Ultima VI teaches the Gargish language while aiding gargoyles.
- Maxwell and Toshi appear as a novice fighter and bard respectively in Ultima V.
- Saduj acts as an agent for Blackthorn and will betray the group if recruited during Ultima V.
- Seggallion, a pirate lord encountered in both Ultima V and Ultima VI, claims to hail from Ashtalarea, another game universe, but is unable to return there.
- Beh Lem is a young gargoyle who guides the Avatar into Vesper during Ultima VI.
- Blaine is a gypsy juggler who may join the party in Ultima VI.
- Leodon and Leonna, captains of ships from Buccaneer’s Den in Ultima VI, provide formidable combat assistance.
- Sherry, a talking mouse introduced in Ultima VI, scouts confined areas and later aids at Lord British’s Nursery in Ultima VII. Her character is based on Richard Garriott’s former girlfriend.
- Spark is a young man pursuing justice for his father’s murder in Ultima VII, inspired by programmer Raymond Benson’s son.
- Tseramed, an expert ranger featured in Ultima VII, harbors resentment toward Fellowship leaders due to personal tragedy; his character reflects lead programmer Ken Demarest III.
- Selina appears as a skilled adept from Moonshade in Ultima VII Part Two: Serpent Isle, bringing her own reasons for joining.
- Boydon resembles a Frankenstein-like creature who can rejoin after being rebuilt in Serpent Isle.
- Stefano assists the Avatar’s escape from the Mountains of Freedom within Serpent Isle.
- Wilfred, known as a Bear Knight of Monitor, may become an ally but conceals ulterior motives during events of Serpent Isle.
- Petra is an automaton working at the Blue Boar tavern who plays a crucial role later in the adventure.
- Sethys has resided for centuries inside the Temple of Tolerance and supports summoning rituals.
- Iron automatons can be animated through spells and added to the party throughout Serpent Isle.
- Raven, daughter of Samhayne, initially betrays but eventually aids the Avatar, granting use of her ship The Silver Hart before departing ahead of the final confrontation.
Worlds of Ultima Allies
- Dr. Johann Spector serves as a companion to the Avatar originating from Earth. Within Ultima: Savage Empire, he falls under the corrupting influence of the Valley of Eodon, transforming into Zipactriotl, the chief of a powerful tribal community. His objective is to unify the insectoid Myrmidex species to launch an assault on Earth. Once the Avatar dispels this enchantment, he returns to his original form as Dr. Spector and joins the group, later traveling alongside the Avatar to Mars in Ultima: Martian Dreams. This character draws inspiration from Warren Spector, a former member of Origin.
Principal Antagonists
- Yes : Character features in that title.
- No : Character does not appear.
- M/R : Character is only mentioned or alluded to.
- Mnl : Character referenced solely within the manual.
| Character | U0 | U1 | U2 | U3 | U4 | U5 | U6 | SE | MD | UU1 | U7:BG | UU2 | U7:SI | U8 | U9 | UO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mondain | Mnl | Yes | Mnl | Mnl | M/R | M/R | Yes[lower-alpha 8] | No | No | No | M/R | M/R | Mnl | Mnl | M/R | M/R |
| Minax | No | No | Yes | Mnl | M/R | Mnl | Yes[lower-alpha 8] | No | No | No | M/R | M/R | Mnl | Mnl | M/R | Yes |
| Exodus | No | No | No | Yes | M/R | Mnl | Yes[lower-alpha 8] | No | No | No | Yes | No | Mnl | Mnl | M/R | Yes |
| Lord Blackthorn | No | No | No | No | No | Yes | No | No | No | No | M/R | No | M/R[lower-alpha 9] | Mnl | Yes | Yes |
| The Shadowlords |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes |
style= " background : # C 00 C 00 " | Mnl |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style= " background : # C 00 C 00 " | Mnl |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style= " background : # C 00 C 00 " | M / R |
style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes | |
|
The Guardian |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes |
style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes |
style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes |
style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes |
style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes |
style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes |
style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes |
|
Batlin |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style= " background : # C 00 C 00 " | M / R |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
Mondain
Mondain serves as the chief adversary in Ultima I. He was the second son of Wolfgang, the monarch of Akalabeth, and received rudimentary magical training. However, due to his lack of empathy, he was prohibited from practicing magic. In response, Mondain murdered his father and seized a gem to forge the "Gem of Immortality," which amplified his dominion over dark beings and enabled the creation of hybrid creatures such as minotaurs, lizardmen, orcs, and goblins. His fortress was situated on Terfin Island.
Despite being vanquished by Lord British, Mondain commanded vast legions in an attempt to subjugate Sosaria. The Gem of Immortality shielded him from death in the present era unless the gem itself was destroyed. The Stranger from Another World utilized time travel to annihilate the gem a millennium earlier, resulting in Mondain’s demise and the destruction of his castle.
Fragments of the shattered Gem hold significant importance in subsequent games: Ultima V: Warriors of Destiny and Ultima Online. In Ultima IV: Quest of the Avatar, three shards are discovered alongside Mondain’s skull amidst the submerged ruins of Terfin. These fragments give rise to the Shadowlords in Ultima V and are essential for their defeat; while the skull kills nearby creatures, it negatively affects the Avatar’s karma. In Ultima Online, several shards represent alternate universes containing Britannia.
Mondain’s appearance varies across titles: in Ultima Online and Ultima IX: Ascension, he is depicted as bald with a goatee reminiscent of Ming the Merciless, whereas in Ultima VI he sports a full head of hair without facial hair.
Minax
Minax is the main antagonist in Ultima II: The Revenge of the Enchantress and also appears in Ultima Online. As a formidable sorceress and former apprentice—and lover—of Mondain, she eclipsed him in both magical skill and malevolence.
Following Mondain’s demise, Minax went into hiding but sought vengeance by targeting the Stranger’s homeworld. She initiated the Time of Legends at the Origin of Times to strike at future realities without personal risk. To thwart interference, she invaded Earth, disrupting its timeline and ultimately destroying it. Two decades later, she launched an assault on Sosaria with her armies.
In Ultima II, Lord British summoned a hero to confront Minax. The Stranger traversed timegates and overcame force fields surrounding her fortress, Shadowguard, eventually defeating her with the quicksword Enilno. Minax’s death unleashed dark forces that transformed Sosaria into two continents: Sosaria and Ambrosia. Unknown to many, Mondain and Minax had a child together—Exodus—a being neither fully human nor machine.
Exodus
Exodus is the antagonist in Ultima III: Exodus, born from Mondain and Minax. The story begins when a ship returns with its crew missing and "EXODUS" scrawled in blood on its deck. Exodus terrorizes Sosaria from his stronghold on the Isle of Fire. Twenty years after Minax’s death, the Stranger returns to defeat him.
The Great Earth Serpent, trapped near access to the Isle of Fire, blocks entry until freed by the Stranger uttering a magical word; this serpent later assists the Avatar in Ultima VII Part Two: Serpent Isle. Castle Exodus is safeguarded by magical wards that require specific symbols for safe passage; hostile creatures and animated floors attack any intruders.
Although Exodus appears demonic, it is ultimately revealed to be a magical computer that can be destroyed by inserting four cards labeled Love, Sol, Moons, and Death. Following its destruction, the Isle of Fire sinks beneath the sea until events unfold in Ultima VII: The Black Gate. In the Forge of Virtue expansion for Ultima VII, Exodus’s Dark Core persists and must be banished into the Ethereal Void to complete related quests.
Lord Blackthorn
Lord Blackthorn assumes the role of Britannia's regent following Lord British's disappearance in Ultima V. Initially depicted as a fair and just leader, he becomes corrupted by the Shadowlords, transforming into a despotic ruler. By the conclusion of the game, Lord British returns, and Blackthorn is banished through a red moongate to an unfamiliar realm—later identified in Ultima VII Part Two: Serpent Isle as Serpent Isle. There, he seeks atonement by joining the Xenkan Monks and becoming part of their order.
However, this narrative is contradicted in Ultima IX, where Blackthorn is portrayed as a villain allied with the Guardian who ultimately perishes in a sorcerous duel against Lord British. This depiction conflicts with his established story from Ultima VII.
In Ultima Online, which branches off following events after Ultima I, Blackthorn's relationship with Lord British is complex, acting as both ally and adversary. He advocates for personal freedom and individuality through his own principle—chaos—reinterpreted here as non-destructive. Embracing dark magic, he initially emerges as an antagonist but was subsequently retconned as a duplicate; the original Blackthorn remains king of Britannia. Notably, Lord Blackthorn served as the in-game persona of Ultima Online’s project director Starr Long.
The Guardian
The Guardian is an immensely powerful extraterrestrial conqueror from another dimension who functions as the main adversary throughout the Ultima series. His first appearance is in Ultima VII: The Black Gate, where he operates through his agent Batlin, leader of the Fellowship, with the objective of invading Britannia by opening a black moongate for physical entry. The Avatar prevents this by destroying the moongate.
In Ultima Underworld II: Labyrinth of Worlds, the Guardian encases Castle Britannia within a blackrock dome, intending to invade by eliminating its rulers. The Avatar defeats him by destroying both the portal and dome and encounters other worlds already subjugated by the Guardian.
Ultima VII Part Two: Serpent Isle uncovers the Guardian’s contingency plan executed through Batlin on Serpent Isle. Batlin’s treachery releases the Banes of Chaos, which the Avatar counters by uniting the Chaos, Order, and Balance Serpents. The game concludes with the Avatar captured by the Guardian.
In Ultima VIII: Pagan, the Guardian confines the Avatar on Pagan, a world under his dominion. Here, the Avatar acquires mastery over elemental magic and eventually escapes back to Britannia.
By Ultima IX: Ascension, the Guardian has constructed eight colossal columns across Britannia designed to crash its moons into the planet. The Avatar dismantles these columns and defeats the Guardian in a climactic battle revealing that the Guardian represents the Avatar’s dark half—manifested from evil rejected during Ultima IV. Using the Armageddon spell, the Avatar merges with this dark self, concluding their conflict.
Industry analysts have interpreted the Guardian as a metaphor for Origin’s parent company, Electronic Arts, reflecting creative control struggles during later series development. This theory is supported by design cues such as the Guardian’s artifacts—the sphere, cube, and tetrahedron—which resemble EA’s early 1990s logo. Furthermore, characters Elizabeth and Abraham (E&A) in The Black Gate mislead players and are eventually revealed as antagonists. The Guardian’s title "Destroyer of Worlds" may also allude to Origin’s slogan, "We create worlds."
Other Notable or Recurring Characters
- Yes : Character appears within the game.
- No : Character does not feature.
- AE : An alternate persona is present.
- M/R : Only mentioned or alluded to.
- Mnl : Referenced exclusively in the manual.
Lord British
Lord British serves as Britannia’s sovereign and represents the in-game avatar of series creator Richard Garriott. The moniker originated as a nickname during a computer camp experience; "Lord" was appended from his Dungeons & Dragons character title. Garriott initially published early games such as Akalabeth: World of Doom under this name and portrayed Lord British in Ultima Online. He maintained trademark ownership over the character, which was also adapted as General British in his later project Tabula Rasa.
Within the lore, Lord British arrives on Sosaria from Earth through a moongate portal and adopts the name Cantabrigian British in homage to his birthplace of Cambridge, UK. After vanquishing the dark wizard Mondain, he earns titles including "Champion of the White Light" and "Protector of Akalabeth." He is instrumental in shaping Britannia’s culture by founding institutions such as the Museum and Conservatory and offers healing and resurrection services to the Avatar.
Although famed for his apparent invulnerability, Lord British has been defeated through various bugs and exploits throughout the games. This vulnerability led to the formulation of the "Lord British Postulate," which suggests that any living entity within a game is susceptible to being killed. Garriott expressed displeasure when players managed to kill him using cannon fire in Ultima III: Exodus. In Ultima VII, an easter egg permits his demise by a falling gold plaque—a reference to a real-world occurrence at Origin Systems. During Ultima Online's beta phase, players exploited glitches to slay Lord British, marking a significant milestone by allowing users to affect the game world profoundly. Similarly, General British was killed during Tabula Rasa beta testing. In Ultima IX: Ascension, it is possible to poison Lord British using specially crafted bread.
Chuckles
Chuckles acts as Lord British’s court jester within Castle Britannia. While occasionally assisting the Avatar, he is notorious for misleading them. This character is modeled after Chuck Bueche, one of Origin Systems’ co-founders.
The Time Lord
The Time Lord governs time’s orderly progression. He aids the Avatar by providing essential information in Ultima III, offers guidance regarding the Fellowship in Ultima VII, and assists once more in Ultima IX.
The Great Earth Serpent
In Ultima III, The Great Earth Serpent is imprisoned by Exodus and serves as guardian of the Isle of Fire. Later, it assists the Avatar in restoring equilibrium to Serpent Isle during Ultima VII Part Two.
The Gypsy
Before embarking on quests in Ultima IV, V, VI, and IX, the Avatar consults the Gypsy to evaluate their virtue levels.
Hawkwind
Beginning as a cartographer in Ultima III, Hawkwind ascends to become Seer of Souls residing within Castle Britannia by Ultima IV. He guides the Avatar toward achieving Avatarhood and returns with an expanded backstory in Ultima IX.
Smith
Smith is depicted as a talking horse appearing throughout the series.
Additional Characters
- The King of the White Dragon once co-ruled the Lands of Danger and Despair (later known as Serpent Isle) alongside Shamino in Ultima I. After Mondain’s defeat caused Sosaria’s fragmentation, Shamino became stranded away from his homeland. This separation led to Beatrix’s death from heartbreak. The King descended into madness, massacring guests during a Solstice Festival amid goblin invasions before taking his own life. His vengeful spirit confronts the Avatar in Ultima VII Part Two.
- Sir Simon
- Lady Tessa
- Gwenneth, apprentice to Iolo, oversees Iolo's Bows shop starting with Ultima V.
- Dr. Cat
- Sutek
- Sin'Vraal
- Nicodemus
- Rudyom
- Penumbra
- Horance
- Nell
- Patterson
- Nastassia
- Erstam
- Beatrix—daughter of the King of the White Dragon and Shamino's betrothed—dies from heartbreak after Shamino becomes trapped away from her land. Her spirit haunts Shamino’s deserted castle and confronts him during events in Ultima VII Part Two.
- Samhayne
External links
| Character | U0 | U1 | U2 | U3 | U4 | U5 | U6 | SE | MD | UU1 | U7:BG | UU2 | U7:SI | U8 | U9 | UO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lord British | AE | |||||||||||||||
| Chuckles | M/R | M/R | ||||||||||||||
| The Time Lord | M/R | Mnl | ||||||||||||||
| The Great Earth Serpent | ||||||||||||||||
| The Gypsy | ||||||||||||||||
| Hawkwind | Mnl | |||||||||||||||
| Smith | M/R | |||||||||||||||
| Wisps | ||||||||||||||||
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Other recurring figures include Nystul, Lord Draxinusom, Arcadion, Sir Simon, Lady Tessa, Gwenneth, Dr. Cat, Sutek, Sin'Vraal, Nicodemus, Rudyom, Penumbra, Horance, Nell, Patterson, Nastassia, Erstam, Beatrix, Samhayne, and Nelson who appear or are referenced at different points throughout the series. | ||||||||||||||||
Cite error: <ref> tags exist for a group named "lower-alpha", but no corresponding <references group="lower-alpha"/> tag was found
- ↑ My Avatar, My Self: Identity in Video Role-Playing Games By Zach Waggoner, Chapter notes, page 185
- ↑ Gender Inclusive Game Design: Expanding the Market, by Sheri Graner Ray, page 27
- ↑ Jesse Schedeen (2 September 2008). "Players Wanted: Ultimate Fighting Game - Stars Feature at IGN". Uk.stars.ign.com. Retrieved 2012-02-16.
- ↑ Zach Waggoner, My Avatar, My Self: Identity in Video Role-Playing Games, p.185
- ↑ Sheri Graner Ray, Gender Inclusive Game Design: Expanding the Market, p.27
- ↑ Ten Best Heroes in Gaming