Dupre (Ultima)
| Industry | Video games |
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This section presents a compilation of notable and frequently appearing characters from the Ultima series of video games, along with the titles in which they are featured.
The Avatar and Allies
- Yes : The character is present in that particular game.
- No : The character does not feature in that game.
- Join : The character can join or has joined the Avatar's group.
- AE : An alternate version of the character appears in the game.
- AEJ : An alternate version appears and may become part of the Avatar's team.
- M/R : The character is only mentioned or alluded to within that title.
The Stranger and the Avatar
In the earliest Ultima installments, players assumed the role of the Stranger, a character allowing for open-ended gameplay that included actions such as theft and combat. Following Ultima III, creator Richard Garriott encountered backlash from parents concerned about immoral behavior and alleged Satanic themes, particularly due to the demonic figure featured on the game's cover. To address these concerns, Garriott incorporated profound concepts and symbolism inspired by a television documentary on Hinduism and the notion of the Avatar, which led to the establishment of eight guiding Virtues for the protagonist in Ultima IV. This protagonist was henceforth known as the Avatar.
The Avatar character was introduced in Ultima IV, where the player was charged with embodying the Virtues and recovering the Codex of Ultimate Wisdom. The Avatar’s narrative expanded in later titles: overthrowing a despotic ruler in Ultima V, mediating peace between humans and gargoyles in Ultima VI, and confronting the Guardian across Ultima VII and VIII, culminating in their mutual destruction in Ultima IX: Ascension.
With the exception of Ultima IX, players had the freedom to name their Avatar; earlier games also permitted customization of race, gender, and appearance. However, in Ultima VIII, the Avatar’s identity was fixed as a blond-haired, blue-eyed male. Dialogue interaction evolved from keyword-based exchanges in Ultima IV to fully developed conversations in subsequent titles, with digitized voice acting introduced in Ultima IX.
Originally conceived as a blank slate mirroring player personality, this character represented one of the earliest uses of "avatar" in its contemporary digital sense. The Avatar allowed players to select their race and gender, acting as their virtual embodiment. Over time, however, this figure gained a more distinct appearance and narrative identity.
The Eight Companions
In Ultima IV, the Stranger is accompanied by Eight Companions on his journey toward becoming the Avatar. Only seven join his party since the Companion sharing his profession does not participate. Each Companion practices a trade connected to one of the eight Virtues and its corresponding town. They are the protagonist’s initial allies and reappear across Britannia-centered games including Ultima IV, V, VI, VII (Part I), and IX, frequently joining the Avatar’s group. Their roles sometimes shift in later installments.
- Iolo is a celebrated bard and crossbow maker residing in Britain during Ultima IV. He and his wife Gwenno—revealed in Ultima V—composed the renowned ballad "Stones." Owner of Smith, a talking horse, Iolo manages two bow shops by Ultima VII. His character is modeled after real-life bowyer and musician David R. Watson.
- Shamino Sallé Dacil hails from Skara Brae as a ranger and once ruled an ancient kingdom on Sosaria. After assisting the Stranger in Ultima I, he became stranded in Britannia following Mondain’s defeat, separated from his beloved Beatrix. By Ultima IV, he serves as a ranger and later joins the Avatar on Serpent Isle during Ultima VII Part II. Shamino's name derives from Richard Garriott’s persona within the Society for Creative Anachronism, inspired by his bicycle brand Shimano.
- Dupre is a paladin who serves as mayor of Trinsic and becomes a steadfast companion on the Stranger’s quest. Knighted between Ultima VI and VII, Dupre is known for his indulgence in wine and women, often accumulating bar tabs that can be settled by the Avatar. He sacrifices himself protecting Serpent Isle but is revived to combat the Guardian in Ultima IX. Dupre’s character is based on Garriott’s friend Greg Dykes.
- Jaana is a druid loyal to Lord British who turns outlaw under Blackthorn’s rule, joining resistance efforts. She later acts as a healer in Cove and aids against the Guardian's forces. Named after a Finnish acquaintance of Garriott.
- Julia is a tinker from Minoc with a Scottish accent who exposes shipbuilding flaws in Ultima VII. In Ultima IX, she confesses her affection for the Avatar. Julia is inspired by someone Garriott once knew.
- Katrina works as a shepherd and is Magincia's sole survivor following a daemon assault that destroyed her town. She remains amidst its ruins until New Magincia is reestablished embracing Humility, where she becomes its first—and eventually only—resident. Katrina is modeled after Garriott’s friend nicknamed Trina.
- Geoffrey originates from Jhelom as a fighter, eventually becoming captain of guards defending against gargoyle attacks before retiring to Lord British’s castle. Geoffrey represents Jeff Hillhouse, Origin’s first employee.
- Mariah is a mage from Moonglow seeking adventure who hides on Lycaeum after Shadowlord attacks, assisting the Avatar thereafter. In Ultima VI, she translates Gargoyle inscriptions while battling mage-induced madness until aided by the Avatar. Mariah is based on Garriott’s personal assistant Michelle Caddel.
Additional Allies
Starting with Ultima V, the Avatar gains the ability to enlist a variety of companions beyond the core Eight. Some of these characters appear multiple times throughout the series, while others join only briefly or exclusively within a single installment.
- Gwenno serves as an entertainer, scholar, and adventurer, often accompanying her spouse Iolo. In Ultima V, she is credited with composing the lyrics for the song "Stones" and is modeled after Kathleen Jones, the wife of David R. Watson (Iolo).
- Sentri debuts as a swashbuckling character in Ultima II and later assumes the title of Baron of Serpent Hold. By Ultima VII, he resides in Britain, offering complimentary training to the Avatar and their companions. Although absent in Ultima IX, his enchanted leggings are found in Trinsic.
- Gorn is introduced as a barbarian prisoner who aids the Avatar’s escape in Ultima V and returns in subsequent titles. Inspired by Arnold Schwarzenegger’s portrayal of Conan, he appears in various capacities, including as a worshiper of a deity in Ultima VII.
- Johne lost his ship to a whirlpool prior to the events of Ultima V. Driven insane by shards of the Gem of Immortality, he created the Shadowlords. Known as Captain John in Ultima VI, he studies gargoyles and teaches their language to the Avatar.
- Maxwell and Toshi are minor characters—a fighter and a bard respectively—featured in Ultima V.
- Saduj, affiliated with Blackthorn's faction called "Oppression," may temporarily join but ultimately betrays the Avatar during battle.
- Seggallion, introduced as a pirate lord in Ultima V, returns in Ultima VI claiming to originate from Ashtalarea, a realm from Knights of Legend, having become stranded through a moongate.
- Beh Lem is a young gargoyle who guides the Avatar into Vesper in Ultima VI.
- Blaine is a gypsy juggler who can be recruited in Ultima VI.
- Leodon and Leonna, both expert ship captains operating out of Buccaneer's Den in Ultima VI, offer their services to accompany the Avatar.
- Sherry, a talking mouse scout appearing in Ultima VI, later assists at Lord British's Nursery during Ultima VII. This character was inspired by Richard Garriott’s former girlfriend.
- Spark, an adolescent featured in Ultima VII, pursues justice for those responsible for his father’s murder; he is based on programmer Raymond Benson’s son.
- Tseramed, a ranger skilled with giant bee venom-tipped arrows, joins during Ultima VII. He harbors bitterness toward Fellowship leaders due to personal tragedy and is modeled after lead programmer Ken Demarest III.
- Selina, an adept from Moonshade, appears in Ultima VII Part Two: Serpent Isle with intentions to join the Avatar’s quest.
- Boydon is a Frankenstein-like creature reassembled to aid the party in Serpent Isle after being subjected to experiments by Erstam.
- Stefano, a magic thief, assists the Avatar's escape from the Mountains of Freedom in Serpent Isle.
- Wilfred, a Bear Knight hailing from Monitor, may join but conceals ulterior motives.
- Petra, an automaton who supports Rocco at the Blue Boar tavern, becomes an important companion later in Serpent Isle.
- Sethys has endured for centuries within the Temple of Tolerance and plays a role in summoning key figures during quests.
- Iron automatons created through the use of the Create Automaton spell are recruitable party members within Serpent Isle.
- Raven, daughter of Samhayne, initially betrays but eventually allies with the Avatar, granting access to her ship The Silver Hart. Their partnership culminates prior to the final confrontation with the Guardian.
Worlds of Ultima Allies
- Dr. Johann Spector originates from Earth and serves as a companion to the Avatar. Within Ultima: Savage Empire, he becomes influenced by the Valley of Eodon's energies, transforming into Zipactriotl, the leader of a powerful tribal community. His objective is to unite the Myrmidex insectoid forces to launch an invasion of Earth. Once the Avatar dispels his enchantment, he reverts to Dr. Spector and joins the Avatar’s group, later traveling alongside him to Mars in Ultima: Martian Dreams. This character draws inspiration from Warren Spector, a former employee of Origin.
Arch-enemies
- Yes: Character is present in that title.
- No: Character does not appear.
- M/R: Character is mentioned or alluded to.
- Mnl: Character is only referenced in the manual.
| Character | U0 | U1 | U2 | U3 | U4 | U5 | U6 | SE | MD | UU1 | U7:BG | UU2 | U7:SI | U8 | U9 | UO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| The Avatar | M/R | |||||||||||||||
| Iolo | Join | Join | Join | AEJ | AE | Join | Join | M/R | ||||||||
| Shamino | Join | Join | Join | AEJ | AEJ | Join | Join | |||||||||
| Dupre | Join | Join | Join | AEJ | AE | Join | Join | |||||||||
| Jaana |
style="background:#FFFF90;" | Join |
style="background:#FFFF90;" | Join |
style="background:#FFFF90;" | Join |
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| Julia
... [Table continues with similar compression applied] ... |
| Character | U0 | U1 | U2 | U3 | U4 | U5 | U6 | SE | MD | UU1 | U7:BG | UU2 | U7:SI | U8 | U9 | UO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mondain | Mnl | Mnl | Mnl | M/R | M/R | M/R | M/R | Mnl | Mnl | M/R | M/R | |||||
| Minax | Mnl | M/R | Mnl | M/R | M/R | Mnl | Mnl | M/R | ||||||||
| Exodus | M/R | Mnl | Mnl | Mnl | M/R | |||||||||||
| Lord Blackthorn | M/R | M/R | Mnl | |||||||||||||
| The Shadowlords |
style="background:#C0C0C0"| Mnl |
style="background:#C0C0C0"| Mnl |
style="background:#C0C0C0"| M/R | |||||||||||||
| The Guardian
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| Batlin
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Mondain
Mondain serves as the chief adversary in Ultima I. As the younger son of Wolfgang, the ruler of Akalabeth, he received rudimentary magical training but was prohibited from practicing magic due to his lack of empathy. In response, Mondain murdered his father and seized his gem, which he transformed into the "Gem of Immortality." Empowered by this artifact, he commanded dark creatures and engineered hybrid beings such as minotaurs, lizardmen, orcs, and goblins. His fortress was situated on Terfin Island.
Following his defeat by Lord British, Mondain summoned immense forces to subjugate Sosaria. Shielded by the Gem of Immortality, he could not be slain in the present era without first destroying the gem. Utilizing a time machine, the Stranger traveled back a millennium, shattered the gem, and killed Mondain, simultaneously demolishing his stronghold.
Fragments of the broken Gem play a significant role in subsequent games like Ultima V: Warriors of Destiny and Ultima Online. In Ultima IV: Quest of the Avatar, three shards along with Mondain's skull are discovered amid Terfin’s submerged ruins; these shards later manifest as the Shadowlords in Ultima V and are crucial to their defeat. The skull emits a lethal aura that kills nearby creatures but negatively affects the Avatar’s karma. Within Ultima Online, numerous shards exist across various parallel universes containing Britannia.
Mondain’s appearance differs across titles: he is bald with a goatee in Ultima Online and Ultima IX: Ascension, whereas in Ultima VI he has a full head of hair and no facial hair.
Minax
Minax is the principal antagonist in Ultima II: The Revenge of the Enchantress and also features in Ultima Online. A formidable sorceress and former disciple—and lover—of Mondain, she surpassed his magical prowess and sought vengeance following his demise.
After surviving Mondain’s downfall at the hands of the Stranger, Minax went into concealment. A decade later, she located the Stranger’s homeworld and planned its destruction through dimensional and temporal gates at the "Time of Legends," positioned at the Origin of Times. This tactic ensured her immunity from death via time travel before this moment was possible. To prevent interference from the Stranger, she invaded Earth, causing temporal disruptions that ultimately obliterated the planet. Two decades after Mondain’s death, Minax launched an assault on Sosaria with her armies.
In Ultima II, Lord British summoned a hero to confront Minax. The Stranger responded by navigating her fortress Shadowguard using timegates and enchanted rings. After an extended conflict against her forces, he pursued Minax through successive teleportations and defeated her wielding the quicksword Enilno. Her demise unleashed dark energies that reshaped Sosaria into two landmasses: Sosaria proper and Ambrosia. Unknown to many, Mondain and Minax had produced offspring—Exodus—a being neither fully human nor machine.
Exodus
Exodus is the antagonist in Ultima III: Exodus, born from Mondain and Minax. Its initial sign is a missing ship that returns with its crew vanished and "EXODUS" scrawled in blood on deck. Exodus terrorizes Sosaria from its fortress on the Isle of Fire. Twenty years after Minax’s death, the Stranger returns to eliminate Exodus.
Access to the Isle of Fire is obstructed by the Great Earth Serpent trapped beneath it, which the Stranger frees by uttering a magical word. This serpent later aids the Avatar in Ultima VII Part Two: Serpent Isle. Castle Exodus is safeguarded by magical wards requiring specific marks for safe passage; hostile creatures and animated floors attack intruders.
Though Exodus appears demonic, it is revealed to be a magical computer that can only be destroyed by inserting four cards—Love, Sol, Moons, and Death—into designated slots. Following its destruction, the Isle of Fire sinks until events depicted in Ultima VII: The Black Gate. In the Forge of Virtue expansion, Exodus's Dark Core remains active and must be banished into the Ethereal Void to complete related quests.
Lord Blackthorn
Lord Blackthorn assumes the regency of Britannia following Lord British's disappearance in Ultima V. Initially a fair and prudent ruler, he becomes corrupted by the Shadowlords and transforms into a despotic tyrant. By the conclusion of the game, Lord British is reinstated, and Blackthorn is banished through a red moongate to an unknown realm—later identified in Ultima VII Part Two: Serpent Isle as the Serpent Isle. There, Blackthorn attains redemption by joining the Xenkan Monks' order.
Contradicting this narrative, Ultima IX depicts Blackthorn leaving Serpent Isle prior to the Avatar’s arrival and returning as a villain aligned with the Guardian. His story culminates in death at Lord British’s hands during a magical duel within the Great Stygian Abyss, a plotline inconsistent with earlier accounts.
In Ultima Online, which follows a timeline diverging after Ultima I, Blackthorn serves simultaneously as Lord British’s closest ally and most formidable adversary. He advocates for personal freedom and individuality through his own virtue, Chaos—not destructive but protective in essence. After embracing dark magic and rising as an antagonist, he seemingly perishes during an attack on Yew; this malevolent persona was later retconned as a duplicate. Ultimately, the authentic Blackthorn ascends to become king of Britannia. Notably, the character of Lord Blackthorn was inspired by Ultima Online project director Starr Long.
The Guardian
The Guardian is an immensely powerful extraterrestrial conqueror from another dimension, introduced initially in Ultima VII: The Black Gate. First encountered as a disembodied voice, he aims to subjugate Britannia by constructing a black moongate for physical entry. The Avatar thwarts this plan by destroying the moongate.
In Ultima Underworld II: Labyrinth of Worlds, the Guardian imprisons the Avatar and companions inside Castle Britannia beneath a blackrock dome, intending to invade via a portal. The Avatar defeats him by annihilating both the portal and dome while exploring worlds already under the Guardian’s control.
Ultima VII Part Two: Serpent Isle unveils a contingency plan involving Batlin, leader of the Fellowship sent to Serpent Isle. Batlin’s betrayal unleashes the Banes of Chaos, which the Avatar neutralizes by uniting the Chaos, Order, and Balance Serpents. The game concludes with the Avatar captured by the Guardian.
In Ultima VIII: Pagan, the Guardian detains the Avatar on Pagan, a world governed by his power. There, the Avatar masters elemental magic before returning to Britannia.
By Ultima IX: Ascension, the Guardian has erected eight columns throughout Britannia designed to pull its moons from orbit, threatening catastrophic destruction. The Avatar destroys these columns and ultimately defeats the Guardian, who reveals himself as the Avatar’s dark half—formed from evil discarded in Ultima IV. The final triumph merges them into a new entity through the Armageddon spell.
Industry analysts have theorized that the Guardian represents Origin’s parent company, Electronic Arts, reflecting creative tensions during later series development. This interpretation is supported by the Guardian’s artifacts—the sphere, cube, and tetrahedron—which resemble EA’s early 1990s logo. Additionally, Fellowship members Elizabeth and Abraham (E&A) mislead the Avatar, paralleling corporate influence. The Guardian’s epithet "Destroyer of Worlds" may allude to Origin’s slogan "We create worlds."
Additional Notable or Recurring Characters
- Yes: Character is present in the specified game.
- No: Character does not appear in the game.
- AE: An alternate persona of the character is featured.
- M/R: Character is only mentioned or alluded to.
- Mnl: Character is referenced solely within the manual.
| Character | U0 | U1 | U2 | U3 | U4 | U5 | U6 | SE | MD | UU1 | U7:BG | UU2 | U7:SI | U8 | U9 | UO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lord British | AE | |||||||||||||||
| Chuckles | M/R | M/R | ||||||||||||||
| The Time Lord | M/R | Mnl | ||||||||||||||
| The Great Earth Serpent | ||||||||||||||||
| The Gypsy | ||||||||||||||||
| Hawkwind |
style="background:#C0C0C0;" | Mnl |
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| Smith |
style="background:#C0C0C0;" | M/R |
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| Wisps | ||||||||||||||||
| Nystul |
style="background:#C0C0C0;" | M/R |
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| Lord Draxinusom |
style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes |
style= "background:#C0C0C0;"
M/R |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No | ||||||
Arcadion
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No |
style= "background:#C0C0C0;"
M/R |
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The King of the White Dragon
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No | ||||||||||||||||
| Sir Simon
style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No () () () () () | ||||||||||||||||
| Lady Tessa
() () () () () () () () () () () () () () | ||||||||||||||||
| Gwenneth
() () () () () () () (No) (No) (No) (No) (No) (No) (No) | ||||||||||||||||
| Dr. Cat
() (()) (()) (()) (()) (()) (()) __() __() __() __() __() | ||||||||||||||||
| Sutek
() (()) (()) (()) (()) (()) __() __() __() __() () () () () () () | ||||||||||||||||
| Sin'Vraal
() () () () () () () () () () () () () () () () | ||||||||||||||||
| Nicodemus
() () () () () () () () () () () () () () (Note that although Nicodemus is found within Ultima IX game data, this incarnation differs from earlier versions.)
Lord BritishLord British serves as the sovereign of Britannia and represents the series' creator, Richard Garriott, within the game. The moniker originated from a computer camp nickname, with the "Lord" title added during Garriott's sessions of Dungeons & Dragons. Early titles such as Akalabeth were published under this alias, and Garriott made occasional appearances as Lord British in Ultima Online. After departing Origin Systems, he maintained ownership of the trademark, with the character reappearing as General British in his subsequent game Tabula Rasa. In lore, Lord British is portrayed as an Earth native who arrives in Sosaria through a moongate, adopting the name Cantabrigian British in honor of his birthplace, Cambridge, UK. Following his defeat of the malevolent wizard Mondain, he earns titles such as "Champion of the White Light" and "Lord British, Protector of Akalabeth." He holds a pivotal position within Britannia’s institutions and frequently supports the Avatar by providing healing and resurrection services. Although famously regarded as invincible, Lord British has been killed due to glitches and exploits in multiple games. This phenomenon inspired the "Lord British Postulate," which posits that any living entity within a game is vulnerable to being killed. Examples include his demise by cannon fire in Ultima III: Exodus, death caused by a falling plaque in Ultima VII—an homage to a real-world incident—and several fatalities during Ultima Online's beta phase, marking a notable moment demonstrating player impact in online gaming. In Ultima IX: Ascension, he can be eliminated using poisoned bread crafted on Earth. ChucklesChuckles functions as Lord British’s court jester, commonly found within Castle Britannia. While sometimes assisting the Avatar, he is also known for misleading them. The character is inspired by Chuck Bueche, one of the founding members of Origin Systems. The Time LordThe Time Lord oversees the proper progression of time throughout space. He offers vital assistance during critical quests involving temporal challenges in Ultima III, Ultima VII, and Ultima IX, guiding the Avatar through these complex missions. The Great Earth SerpentIn Ultima III, The Great Earth Serpent is compelled by Exodus to guard the Isle of Fire. Later, in Ultima VII Part II, it aids the Avatar in reestablishing equilibrium on Serpent Isle. The GypsyBefore embarking on quests in Ultima IV, V, VI, and IX, the Avatar consults the Gypsy to evaluate their virtue strengths. HawkwindIntroduced in Ultima III, Hawkwind is a distinguished cartographer who later becomes Seer of Souls residing in Castle Britannia. He provides guidance to the Stranger on their path toward becoming the Avatar and returns with an expanded role in Ultima IX. SmithA talking horse featured throughout the series. Other characters in the series
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